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ApplesauceBandit

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ApplesauceBandit last won the day on May 5 2016

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About ApplesauceBandit

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    Wholesome Cat Meme Vendor

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  1. ApplesauceBandit

    WoT v WT effort-thread

    So I just unlocked the T30. Thanks to overmatch and its Russian levels of slope modifiers on the M112B1 ABPC shell, it can kill a T-64A through the front hull from at least 500m (same with the T-55AM-1 and IS-6). Haven't really had much of a chance yet to play it much.
  2. Unless I am mistaken, that was only in effect up until the new year.
  3. ApplesauceBandit

    General news thread

    Was rather busy at the time so wasn't able to give the full video a proper watch through, but the person I originally got that from neglected to mention that the person speaking was some dude stretching things to intentionally make it sound bad. I couldn't really find much at the time of posting that to fact check with, including the actual document, but my time has freed up now. How bad it actually is probably depends on how pessimistic you are, but reads to me like it doesn't really change anything. https://undocs.org/A/CONF.231/3 Relevant area is objective 17 "Eliminate all forms of discrimination and promote evidence-based public discourse to shape perceptions of migration"
  4. ApplesauceBandit

    General news thread

    "Western Europe is part of the free world" "Hate speech laws are OK and aren't a slippery slope ripe for abuse" Guy states that some EU countries are set to sign a non-binding agreement on expanding hate speech legislation, especially in regards to criticism towards EU immigration policies. When the EU first came to be, they probably should have gone for something that doesn't sound so much like "Soviet Union". What a shitshow Found an article with a couple more details in it https://euobserver.com/foreign/143545 Full clip in spoiler
  5. ApplesauceBandit

    Your Gun Porn Thread

    I couldn't help myself and got a Slavic ghettoblaster. Already removed the accursed safety, going to be ordering some nicer grips so it doesn't feel like holding a 2x4. The clip holding on one of the grip panels was bent too when I got it, so would be nice to have both sides sitting in firmly.
  6. ApplesauceBandit

    WoT v WT effort-thread

    So I tried some WT tanks again after a long break and that part of the game is now practically unplayable now for me. I don't know what changed between the last time I played and now, but steering feels like I've always got at least 500ms ping, if not more. There's no such thing as making minor adjustments to the way I'm heading, the quickest tap I can put on my A or D key is still going to put me in a turn for almost half a second. Steering armored cars is bad enough as it is, but trying to play it while not being able to turn less than 45° in a turn is just disgusting. I've done multiple battles in various vehicles to make sure it's not just some specific vehicle, but it's something with the game itself right now. Whether I'm on the NA server with 50ms ping and no packet loss or the EU one with 120ms, I still get the same problem. I passed on the T114 as well since I prefer stuff at tier 3 and lower, so I really don't want to dump all of my GE on a tier 4 meme.
  7. ApplesauceBandit

    General news thread

    https://www.theguardian.com/world/2018/oct/28/jair-bolsonaro-wins-brazil-presidential-election Bolsonaro seems to have won in Brazil.
  8. ApplesauceBandit

    Competition: Tank Design 2239

    I like this template idea too. I already mentioned the main reason for me not bothering to figure out any hard stats (some classes I'm in right now already having a lot of this same sort of work), but seeing how much math and detail everyone else was putting into their submissions at the time was giving me the impression that I'd have to calculate out all sorts of junk if I wanted to have a chance to compete with them. One of my classes I'm in has me designing some gadget down to the last nut and bolt, so I wasn't exactly feeling too motivated to go do nearly the same thing in my free time too. I've got little knowledge when it comes to designing cartridges or understanding engines, so going into serious detail about either of those was a worry as well. A lot of those restrictions I felt were self-imposed on my end, but I'd have probably felt more motivated to complete my submission if I had a clearer idea of when the math would stop giving credence to the design and would start becoming mere fluff.
  9. ApplesauceBandit

    WoT v WT effort-thread

    Gaijin seems to be running their anniversary sale thing, so stuff's 50% off. I've got 4720 gold left on my account with no intention to buy more, so I'm wondering if I should put that towards the T114 for 4010ge, or get the American Grant for 1000ge and left the rest to spend elsewhere. Anyone have any experience with the T114?
  10. ApplesauceBandit

    Competition: Tank Design 2239

    Can't post your submission late if it's not a submission! XM42 "Prettyboy" Drafted up by students from the Tacoma School of Science and Technology as an extra credit assignment, the XM42 never left the drawing board. The XM42 was designed primarily with fire support in mind. For more mountainous regions, it would be able to provide heavy firepower with greater ease than larger vehicles would. Against the more mobile Mormon forces, the XM42 would be able to more readily respond to threats while still being adequately protected against many of the threats that it would face. While not being capable of withstanding heavy fire, the XM42's armor would still be able to stop fire from lighter (and more mobile) threats. The turret is designed to be protected against 40mm cannon fire from 100m in a 60° arc. From the sides and rear, it is protected against .50 machine gun fire from 100m. The hull is frontally protected against 20mm cannon fire from 100m in a 90° arc (only 60° arc with engine compartment area). The crew is protected from the sides against .50 machine gun fire from 100m whereas the engine is only protected against small arms. Screens can easily be added to the hull and turret to provide protection against handheld antitank rockets. Armed with a 3" cannon roughly analogous to the M32A1 76mm gun from before The Happening, the XM42 would be fully capable of taking out any armored fighting vehicle currently being fielded by hostile forces. Elevation values of -12°/+25° allow the XM42 to better handle combat in the more mountainous regions where combat is expected with Commifornian forces. A modified M240 is mounted coaxially to the main weapon. A mount on the turret roof exists for using an M2 heavy machine gun. 58 rounds for the main gun are stored both to the driver's side and in the turret basket. The vehicle was to be crewed by 4 men: a driver, gunner, loader, and commander. A radio is in the turret bustle directly behind the commander's and loader's positions. A large ventilation fan is located towards the rear of the turret to aid in crew comfort and to remove fumes from the fighting compartment. The engine was envisioned as 500hp, providing the tank with around 20 hp/ton, allowing it to better navigate difficult terrain and to react quickly to threats. The transmission is located in the rear of the vehicle with the engine. The running gear has 5 moderately sized roadwheels on either side, sprung with torsion bars running the width of the vehicle. A large plate on the rear hull may be unbolted and folded down to ease maintenance if needed. (exact numbers don't exist since I only made this in 3ds max, hence the nickname given. Numbers were compared to the M41 since they're very similar designs. The XM42 is assumed to be a somewhat more lean and mean fighting machine) A fire support version with a 4" howitzer mounted in a newly-designed, fully-traversable turret was also discussed. This variant would have been capable both of direct and indirect fire, allowing it to either serve as a mobile artillery or to provide heavy fire support for troops in areas where the heavier Cascadian 45 ton tanks would be unable to operate. While the turret is fully enclosed for better protection of the crew, provisions were made for large hatches on the turret's roof. The new turret is only capable of withstanding 20mm fire frontally, as opposed to the 40mm fire of the base XM42. Other versions considered but not drawn include a turreted SPAA with twin 40mm cannons, a utility variant capable of being outfitted for different roles (ARV, armored tractor, engineer vehicle, etc.), and a non-turreted SPG variant with either a long 4" gun or a 6" howitzer. I won't stop you from taking this as an actual submission, I personally am entering this both for fun and to keep in practice with modeling. I do realize this was submitted a few hours past the deadline too. As I was about to submit this reply, I noticed that I messed up the shape of the exhaust pipes. Oh well.
  11. ApplesauceBandit

    Competition: Tank Design 2239

    Instead of using this bonus time to write things or polish stuff up, I've instead ended making random things with my existing model. Made a quick and generic SPG/assault gun variant thing really quick after failing to come up with a welded turret that I liked.
  12. ApplesauceBandit

    Competition: Tank Design 2239

    I'm out of town for the weekend, but that should hopefully be enough for me to at least pretty up the turret and all that. My tank has all been made in 3ds max as well, so nothing has any actual measurements tied to it at the moment. I suppose I could always make a rough mockup of it in solidworks to solve that, I'll look into it when I get the chance.
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