Jump to content
Sturgeon's House

ApplesauceBandit

Contributing Members
  • Content Count

    542
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by ApplesauceBandit

  1. It's like November 2016 all over again
  2. ApplesauceBandit

    Competition: Tank Design 2239

    Can't post your submission late if it's not a submission! XM42 "Prettyboy" Drafted up by students from the Tacoma School of Science and Technology as an extra credit assignment, the XM42 never left the drawing board. The XM42 was designed primarily with fire support in mind. For more mountainous regions, it would be able to provide heavy firepower with greater ease than larger vehicles would. Against the more mobile Mormon forces, the XM42 would be able to more readily respond to threats while still being adequately protected against many of the threats that it would face. While not being capable of withstanding heavy fire, the XM42's armor would still be able to stop fire from lighter (and more mobile) threats. The turret is designed to be protected against 40mm cannon fire from 100m in a 60° arc. From the sides and rear, it is protected against .50 machine gun fire from 100m. The hull is frontally protected against 20mm cannon fire from 100m in a 90° arc (only 60° arc with engine compartment area). The crew is protected from the sides against .50 machine gun fire from 100m whereas the engine is only protected against small arms. Screens can easily be added to the hull and turret to provide protection against handheld antitank rockets. Armed with a 3" cannon roughly analogous to the M32A1 76mm gun from before The Happening, the XM42 would be fully capable of taking out any armored fighting vehicle currently being fielded by hostile forces. Elevation values of -12°/+25° allow the XM42 to better handle combat in the more mountainous regions where combat is expected with Commifornian forces. A modified M240 is mounted coaxially to the main weapon. A mount on the turret roof exists for using an M2 heavy machine gun. 58 rounds for the main gun are stored both to the driver's side and in the turret basket. The vehicle was to be crewed by 4 men: a driver, gunner, loader, and commander. A radio is in the turret bustle directly behind the commander's and loader's positions. A large ventilation fan is located towards the rear of the turret to aid in crew comfort and to remove fumes from the fighting compartment. The engine was envisioned as 500hp, providing the tank with around 20 hp/ton, allowing it to better navigate difficult terrain and to react quickly to threats. The transmission is located in the rear of the vehicle with the engine. The running gear has 5 moderately sized roadwheels on either side, sprung with torsion bars running the width of the vehicle. A large plate on the rear hull may be unbolted and folded down to ease maintenance if needed. (exact numbers don't exist since I only made this in 3ds max, hence the nickname given. Numbers were compared to the M41 since they're very similar designs. The XM42 is assumed to be a somewhat more lean and mean fighting machine) A fire support version with a 4" howitzer mounted in a newly-designed, fully-traversable turret was also discussed. This variant would have been capable both of direct and indirect fire, allowing it to either serve as a mobile artillery or to provide heavy fire support for troops in areas where the heavier Cascadian 45 ton tanks would be unable to operate. While the turret is fully enclosed for better protection of the crew, provisions were made for large hatches on the turret's roof. The new turret is only capable of withstanding 20mm fire frontally, as opposed to the 40mm fire of the base XM42. Other versions considered but not drawn include a turreted SPAA with twin 40mm cannons, a utility variant capable of being outfitted for different roles (ARV, armored tractor, engineer vehicle, etc.), and a non-turreted SPG variant with either a long 4" gun or a 6" howitzer. I won't stop you from taking this as an actual submission, I personally am entering this both for fun and to keep in practice with modeling. I do realize this was submitted a few hours past the deadline too. As I was about to submit this reply, I noticed that I messed up the shape of the exhaust pipes. Oh well.
  3. ApplesauceBandit

    Competition: Tank Design 2239

    Instead of using this bonus time to write things or polish stuff up, I've instead ended making random things with my existing model. Made a quick and generic SPG/assault gun variant thing really quick after failing to come up with a welded turret that I liked.
  4. ApplesauceBandit

    Competition: Tank Design 2239

    I'm out of town for the weekend, but that should hopefully be enough for me to at least pretty up the turret and all that. My tank has all been made in 3ds max as well, so nothing has any actual measurements tied to it at the moment. I suppose I could always make a rough mockup of it in solidworks to solve that, I'll look into it when I get the chance.
  5. ApplesauceBandit

    Competition: Tank Design 2239

    Not a submission Didn't go hard on making this a serious submission this time around since I've got classes to worry about right now and a lot of those classes already have me doing stuff similar to some aspects of this (mostly the number crunching). Just made this mostly for practice, though it's stuff that won't show up in the final model (hotkeys, cloning objects along a path, fancy details of the meshsmooth modifier, etc.). The model itself isn't really in a finished state. Turret is mostly placeholders still, hull still needs some more detail passes done to it. I want to make some minor layout tweaks as well, mostly in regards to the turret's base and roof. If this were to be serious, I would make myself a second turret that relies less on casting and would hopefully have a smaller frontal profile. While I would like to eventually get this finished, that all depends on how lazy I end up.
  6. ApplesauceBandit

    Competition: Tank Design 2239

    Since we've got an arms race, my tank has been showly shifting more and more towards Not An M41. Going to improve the suspension. Gave it a meaner gun and a better shaped turret, but made sure to keep all the comfort. Turret's gotten pretty fat, may be able to trim some off the back half still. On second thought, it's entirely possible that I've also just got the turret itself at too large of a scale
  7. ApplesauceBandit

    Competition: Tank Design 2239

    Getting some T110 vibes from this
  8. ApplesauceBandit

    General news thread

    McCain died
  9. ApplesauceBandit

    Competition: Tank Design 2239

    I don't think that I'll be able to deliver a proper entry this time around, but I'll probably try to at least refine my mockup so that I've got something pretty to post that's in the spirit of this competition. I've also got to wonder if I'm partly to blame for the sudden trend of rear turreted light tanks with starship-esque turrets (with mine itself just being a copy of the Teledyne expeditionary tank). 🤔🤔
  10. ApplesauceBandit

    Competition: Tank Design 2239

    Still messing around in solidworks, mass is a little over 8t if I've got it all scaled right. I jerry-rigged the side hull on and did some other stuff in ways that probably weren't quite right. Also realized that despite thinking of stuff like the M47, T23, T-55 and stuff in mind when making the turret, it sure does look a lot like the Chaffee's now that I've refined the shape and flattened it some.
  11. ApplesauceBandit

    Competition: Tank Design 2239

    Feel free to use the red, it's just a placeholder color since I'm too lazy to figure out how they changed lighting in 3ds max 2018 and me just defaulting back to that clay mode is easier.
  12. ApplesauceBandit

    Competition: Tank Design 2239

    Messed with proportions a little, added more dakka, stretched things out a little too. Not entirely happy with the driver's position, may change the suspension as well. Added the second coaxial MG just for giggles. Gun right now has -12°/+20° elevation with that model
  13. ApplesauceBandit

    Competition: Tank Design 2239

    Still working in 3ds max for now since I feel it's better for just roughing out ideas, but pooped out something just as a sort of warmup. Dunno if I'll keep it or not, but it'd be a light tank of some sort.
  14. ApplesauceBandit

    Competition: Tank Design 2239

    I've got enough experience with direct modeling stuff like 3ds max, but it's the parametric stuff that I've not got much experience in. @Sturgeon For the turret, was that mostly done through lofting? Shapes like that were a complete pain to make in 3ds max, though I'd imagine they're not as bad in solidworks. For the hulls, did you just make that side profile cutaway first (like what you used to show off armor thicknesses) and then build off that? Solidworks is a little more picky with how you go about making things than 3ds max is. I do have a couple courses I'll be taking this fall over solidworks, though I'm going to guess that they're not going to be as in-depth as I'd like.
  15. ApplesauceBandit

    Competition: Tank Design 2239

    Figures, the week I finally get my hands on solidworks is the week this happens. I'll probably mess around with ideas in 3ds max again before trying to build something more shiny in solidworks. I also sadly lost the majority of my tank .pdf files in a tragic accident
  16. ApplesauceBandit

    North Korea, you so crazy!

    Someone sent me it without context, so I'd have to do some digging to find the source.
  17. ApplesauceBandit

    North Korea, you so crazy!

    Posting without comment
  18. ApplesauceBandit

    United States Gun Control Megathread

    I'm going to assume they're flares for what seems to be an underbarrel flare gun.
  19. ApplesauceBandit

    WoT v WT effort-thread

    They must have updated its BR and I missed it, was 2.7 when I tried playing it.
  20. ApplesauceBandit

    WoT v WT effort-thread

    Why they decided the SAu-40 needs to be a higher BR than the StuG A despite being worse in every way, I'll never know. I guess it makes people want to drop money on skipping it though, so that's probably it. Give them money to skip the crappy low tier tanks so you can give them more money to make your high tier tanks playable without hours of soulless and painful grinding.
  21. ApplesauceBandit

    Your Gun Porn Thread

    Looking around more, that's a Moroccan proof mark that I was wondering about and now it's only left me confused. My pistol is the Type I version and everything points to this being late 1944 or early 1945 production (round safety lever, latch under slide, the S/N itself, S/N in a machined out trench). The serial numbers aren't documented the best, but 103000 is known to be May-June 1945 stuff. Of the 6 other Moroccan MABs I found online, all are postwar Type II pistols with S/N ranging from 106658-117400. I get that there's not really much of a collector's market for uniquely marked MAB model D pistols, but I still find it interesting nonetheless.
  22. ApplesauceBandit

    Your Gun Porn Thread

    It's raining baguettes! For the approximate price of a dollar bill hi point, I've gotten myself a second rather interesting French pistol. Judging by some of its features, like the uniquely shaped safety lever and its serial number, I'm suspecting that this was a pistol made after the liberation of France and for the French military, but prior to the end of the second world war. Perhaps someone here might know the answer, but I've not got an idea of what that marking on the trigger guard is though. Haven't bought any books on this gun.
  23. ApplesauceBandit

    WoT v WT effort-thread

    PSA in case any of you haven't noticed it yet, but you can use those points in their online store too. Like right now, instead of giving gaijin my actual money for more eagles or a B1 Ter, I can just use those points instead. It's 1:1 with USD, which is crazy since I was selling those plane crates for 0.7 Gaijin thingies right when the event had started (they're about half that now).
×