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Toxn

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Toxn last won the day on September 16

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  1. Toxn

    Competition: Tank Design 2239

    I agree - my estimates put the Californians at something like 7-8 million strong, so you're pretty much stuck with a defensive war there and hoping to inflict disproportionate casualties. The largest tank battles are going to look those in Indo-Pakistan '65: maybe 300 vehicles all told. Most battles will be much smaller, perhaps a few dozen vehicles.
  2. Toxn

    Competition: Tank Design 2239

    I keep forgetting just how tiny the Cascade Republic is ITO population. For reference; we're talking about a state which, if at its 1940's population level, would be half the size of 1940s Switzerland. If at 1990's levels, then we're looking at a population a quarter of that of 1940s Italy. I think the total tank park is going to be on the order of 100-1000 vehicles.
  3. Well you're designing one. So next steps and all that.
  4. Is making a rifle on the cards as well? Because that would be very cool.
  5. Toxn

    Competition: Tank Design 2239

    That was a great read btw. It has given me ideas.
  6. Toxn

    Competition: Tank Design 2239

    I'm not sure how that would work, but my understanding is that spaced armour wouldn't be that effective against solid shot simply because thinner plates of a given hardness/composition etc tend to be less effective than thicker ones where lower-velocity solid projectiles are concerned. So the plates would do some good ITO decapping, setting off fuses and so on. But they'd be less mass efficient against AP then simply increasing the base armour by an equivalent amount.
  7. Toxn

    Competition: Tank Design 2239

    The figures I've been using are a TE of around 0.7 against KE and 1.15 againt HEAT. I have no idea how accurate this is. Edit: that's for chobham-esque NERA, mind. Burlington is more like 0.4/0.9 iirc.
  8. Toxn

    Competition: Tank Design 2239

    As I said, NERA and ERA just don't add that much value until second-gen HEAT and APFSDS come along. Until then I think you're still better off with monolithic armour and normal spaced armour for protection.
  9. Toxn

    Competition: Tank Design 2239

    No worries. The XM-16 ideas got worked back into the XM-8 before being mostly eliminated in favour of my steel version/aluminium version concept.
  10. Toxn

    Competition: Tank Design 2239

    I left giant air spaces in my previous hull designs for a reason, son. This isn't going to be for the "present day" version of the design though. Because NERA is unnecessary when your enemies are using AP, APCR and 1st-gen HEAT.
  11. Toxn

    Competition: Tank Design 2239

    I've run some preliminary numbers on the 'blended' XM-8. At 45 tonnes you get: 145mm aluminium + 500mm NERA @ 45’ (upper hull front): estimated 670mm/970mm LoS KE/chem protection 70mm aluminium @ + 250mm NERA 45’ (lower hull front): estimated 330mm/480mm LoS KE/chem protection 65mm aluminium + 250mm NERA (hull side forward): estimated 160mm/230mm LoS KE/chem protection 25mm aluminium (hull side rear) 25mm aluminium (hull rear) 25mm aluminium (hull roof) 25mm aluminium (hull floor) 175mm aluminium + 500mm NERA @ 30’ (turret front): estimated 560mm/810mm LoS KE/chem protection 65mm aluminium + 250mm NERA (turret side forward): estimated 240mm/350mm LoS KE/chem protection 65mm aluminium + 250mm NERA (turret side rear): estimated 240mm/350mm LoS KE/chem protection 25mm aluminium (turret rear) 200mm aluminium + 500mm NERA (mantlet): estimated 470mm/720mm LoS KE/chem protection 35mm aluminium + 65mm NERA @ 80’ (turret roof forward): estimated 310mm/410mm LoS KE/chem protection 25mm aluminium (turret roof rear) Result: XM-8E1 is going to have to be a thing.
  12. Toxn

    Competition: Tank Design 2239

    Maybe. Tank designer certainly models everything as a box.
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