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SergeantMatt last won the day on November 9 2016
SergeantMatt had the most liked content!
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LoooSeR reacted to a post in a topic: The UK Brave Space For Shitposting and Other Opinions Thread
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Jeeps_Guns_Tanks reacted to a post in a topic: The UK Brave Space For Shitposting and Other Opinions Thread
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Terror Attacks and Active Shooter Events Thread
SergeantMatt replied to Donward's topic in Open Discussion
Please, for us Rhode Islanders a 30 minute drive is a long drive. -
Nuclear plants are a couple hundred IIRC, where there are individual hydroelectric dam failures that have killed 20,000+, so... a lot more on the dam failure side.
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At least it's not the Bay Area, they block any new development so the median price of a single family home is like $1,000,000. You could buy 4 houses in my state's capital, Providence, for that price.
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They said that in multiplayer you'll be able to customize a bunch of parts of your gun, so that's probably exactly what it is.
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...Excuse me?
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The Star Wars General Discussion Thread
SergeantMatt replied to Sturgeon's topic in Fiction & Entertainment
I just wish they'd make new ideas instead of pure nostalgia bait. I'd ask Tarantino to make a Star Wars movie that's just some criminal scumbags doing crime that happens to be in the Star Wars setting. -
I'll do it, I guess. $10,000 and I'll make the AI give you a tax break.
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Collimatrix reacted to a post in a topic: Syrian conflict.
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Well shit.
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The Meteorology Thread: Hector Lives
SergeantMatt replied to LostCosmonaut's topic in Open Discussion
I just hope the next one doesn't have high winds, I don't usually lose power from any amount of snowfall but the wind knocks trees down onto power lines every time. -
If you can't carry a gun, you don't have the right or ability to defend yourself. Guns make people equal, without them only the strong can defend themselves. How is an elderly person or some little 5'0" 100 lb woman supposed to defend themselves from an attack without a gun?
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Toxn reacted to a post in a topic: America's view on Monarchies.
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I think the idea of still having a monarch, just some person who came out of the right uterus, as your head of state when it's been demonstrated that republics work fine is so absurd that it's almost comical. Baffling that the states where the monarchs have been reduced to figureheads won't finish the job. At least catch up with America circa 1776.
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Some tweaks are required in that war exhaustion currently ticks too fast, so large scale wars are basically a rush to conquer the territory you want before war exhaustion ends the war even if you have an overwhelming military advantage, but it would be very easy to mod it to slow it down and there's enough complaints about it that I'd expect Paradox to patch it quickly.
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Sturgeon reacted to a post in a topic: General PC games master race thread. Everything about games. EVERYTHING.
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The new Stellaris DLC + patch are fantastic. War has been overhauled and is now based around claims and war exhaustion so you can actually wage limited wars for a few systems instead of every war being a 20 year war of annihilation. FTL is now hyperdrive only so there's an actual sense of galactic terrain instead of warp and wormhole empires ignoring everything, static defenses are now actually useful, especially once you unlock FTL inhibitors. Fleets now have size caps that expand with tech so the optimal strategy is not doomstacks, and ships now have a chance of escaping battle when damaged enough so it's not a guaranteed stackwipe when you lose. Oh and you can blow up planets now.
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