Jump to content
Sturgeon's House

Recommended Posts

  • 1 month later...
  • Replies 207
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

{Drums, sounds of chanting in distance} "Rooikat, Rooikat, Rooikat..."   {Opposing chanting begins, in counterpoint} "Ratel, Ratel, Ratel"

Mini-competition suggestion: fix-a-tank   Contestants will be given an existing, flawed AFV design (or a selection to choose from), as well as a country and a time period. They will then be

The Lone Free State of Texas needs YOU! The year is 2255, and the Lone Free State is still recovering from how hard it got hit during The Big One. The geography and politics of the local area are

Design a tank "walker" (bipedal, quadripedal, tripedal; whatever) that could reasonably be as effective as its tracked counterparts. Naturally we assume that the core elements that would allow the tank to walk will have been magic'd in. Maybe not an ideal competition given how much theory and how little practical experience can go into this. Obviously not a contest to be taken too seriously

 

Further elaboration: The core of this contest is mocking the concept of a walker tank; this is a joke contest, if at all. I'm not a materials expert, some weight limit would have to be determined based on the materials used in the walkers legs and method of propulsion, and the core of the walker would be designed around this weight limit. Designs would be judged by how close they can come to matching the effectiveness of contemporary tracked vehicles (by whatever metrics judges want to judge), because as hip as walker tanks are for 16 year old alt history artists, they're 1945 German R&D as far as practicality goes. I'd really like to see if we could come up with some standard metric for effectiveness for this, like "this vehicle made out of modern alloys and composites is actually not too bad, I'd rate it at .75 M4 Shermans". Probably want Solidworks for this one.

 

Alternative proposition: 16 year old alt-history artist edition; materials are now magic and designs don't need to make sense. Make your design as dumb as possible, and after all designs are submitted here, all of the designs will be uploaded on a single account to deviantart or AH or whatever along with descriptions. The winner will be the design that gains the most praise relative to how dumb it is. Bonus points for garnering praise for components that blatantly could not work (IE guns mounted on legs with no mechanism for reloading, crew compartment located directly inside of the engine, legs needing to move through other parts to function, etc). Any design software is on the table for this.

Link to post
Share on other sites

Design a last-ditch weapon for fighting an industrial war in the mid-20th. The weapon can be an aircraft, afv or small arm, and must show a massive cost reduction over existing types while still having a comparable level of task effectiveness. Bonus points for showing a manpower reduction (both making and/or using), skill reduction (ditto) or supply-chain rationalisation.

Edit: the judging would depend on the category of weapon chosen for the contest. Modelling may be required to show that the weapon works to spec. The contestant would also have to provide a convincing rationale for how the expected savings in materials/manpower would be achieved, as well as describing the implementation in a realistic fashion.

Link to post
Share on other sites

Bring a retarded idea to life!:

Hitler/Stalin/King Kerbal has given you a bunch of drawings for retarded weapons provided by an idiot relative. Your job is to bring these ideas to life in as practical a manner as possible without making the results look too different from the drawings.

Failure is punishable by death/gulag/volunteering for a mun shot.

Edit: drawings and descriptions of a selection of retarded weapons would be provided, but the contestants could also bring in their own, so long as it is someone else's work and has sufficient levels of description (size, mass, components, performance etc) to be modelled. Modelling would be done using something like KSP or simpleplanes, and the contestant would have to show that the design works to at least a limited extent (the closer you can get to the retarded design's paper stats the better). The contestant would also have to describe what changes were made to make the retarded idea work, with points for creative solutions that still allow the resulting design to look like the drawing it is based on.

For the purposes of judging, it should be assumed that the idiot relative is looking over everyone's shoulder and checking the contestant's work against his 'vision' for the weapon. So the contestant blatantly subverting it by, for instance, sneaking a turbojet into what is supposed to be a piston-powered supersonic fighter, would be grounds for death/gulag/mun shot.

Link to post
Share on other sites

Bring a retarded idea to life!:

Hitler/Stalin/King Kerbal has given you a bunch of drawings for retarded weapons peovided by an idiot relative. Your job is to bring these ideas to life in as practical a manner as possible without making the results look too different from the drawings.

Failure is punishable by death/gulag/volunteering for a mun shot.

 

The GOOLAB needs more science personnel, comrade.

 

My vote is for a pendulum fallacy believing Munshot rocket.

Link to post
Share on other sites
  • 2 weeks later...

Yes, sorry, I haven't been able to give the comps their due, as I have been mighty busy. Collimatrix, would you go ahead and start the second competition that we talked about?

 

KK.  Let me get the resources together, light the signal fires and put the slaves in their finest chains.

Link to post
Share on other sites
  • 3 months later...

Design a Volks/folke AFV.

 

 

Main focuses:

It has to be cheap, VERY cheap, as cheap as possible. This includes maintenance costs.

It has to provide better or equal capabilities to Infantry Mobility Vehicles.

Has to be able to be mass produced.
Man power is readily available, use it. 

It has to be able to operate in Arctic climates, which means -50 degrees and a lot of snow and frost. 
It has to be able to operate off road, so it can't be a Ferrari with a Minigun.

 

 

Infrastructure and cost restrictions:

It has to be easy to use, requiring minimal training. 

Has to be very reliable and require minimal maintenance. 

It can't use guided munition or FCS. 

Everything has to be off-shelf, no fancy weapons. 
You have to use infantry based weaponry. No AMOS mortar systems or MBT guns. Exception: Mothballed or dirt cheap equipment with tons of ammunition available. 

Max weight: 12 ton

 

Dimension restrictions:

Max width: 3,1m

Max height: 3,6m

Max length: 5,5m

 

 

Hardcore restrictions:

Has to have some anti-tank capability.

Can't use mothballed or dirt cheap non infantry weaponry. 

Has to be based on a existing vehicle.

 

Max length: 5m

Max width: 2,5m

Max weight: 8 ton.

 

 

 

This competition was inspired by my countries Homeguard. It uses 3% of the total defense budget, and still has 45 000 (to be reduced to 32 000 in 2017) combat ready soldiers at a 7 hour notice, it also defends all of the country.  Much cheaper compared to the Army with it's measly 4000 soldiers.

 

This causes everything in the Homeguard to only use the cheapest and most cost effective of equipment. This caused the army to scrap 100 Iveco LMVs instead of giving them to the Homeguard. Simply because they are too expensive to operate. 

 

So instead we got this thing, recently donated from the Special forces:

HVNETT__S167467.jpg?Width=1158&Height=65

 

We still use this thing. The MB G-wagon. And it still works, even though it is outrun by a tank and they are literally falling apart.

But the amazing thing about these is that they function as:

 

IMVs

Cargo transport.

Command post.

Command vehicle.

Forward observing vehicle.

Mortar carrier.

Ambulance. 

Tank destroyer.

Engineering vehicle. 

 

 

And this Multi III seen above, can mount a 12,7mm BMG or a 84mm Carl Gustav RFK and a MG-3 or a Minimi. It can also be modified to carry a mortar.

Link to post
Share on other sites
  • 2 weeks later...
  • 2 weeks later...

Yet another design-a-tank competition:

Part 1:

It's 1938 and your company is trying to get in on the booming market for armoured vehicles. You've come up with a workable design, so now it's time to find some customers!

- Design a tank for sale to a particular country or countries. Projected sales should be at least 200 units all-in-all.

- A convincing, historically plausible rationale for why the sale should take place must be provided. Current inventory, industry, politics and practice of the client nation/s should be considered.

- No parts from after 1938 can be used, although you can speculate in terms of armament. Incorporation of components having commonality with those of your would-be client are a bonus.

- Describe the tank in detail, including where it would have issues or teething problems requiring further development.

Part 2:

It's sometime during the second world war, and the tank is still soldiering on. Although obsolescent, the needs of war mean that its current owners must find a way to wring the last possible bit of usefulness out of the design.

- Pick a point based in WWII (or just afterwards) and describe the modifications, upgrades, conversions etc made to the tank.

- Ownership may have changed based on the historical fate of the client nation. The tank may even still be in production in some form or another.

- Construct a plausible life/development history for the tank to get it to the chosen point.

Link to post
Share on other sites
  • 2 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Similar Content

    • By Toxn
      You are an engineer at an Italian locomotive and tractor-making company in early 1943. The writing is on the wall for the Italian army in North Africa, with a lot of equipment having been lost and the enemy on the brink of kicking the axis out of Tunisia and then heading across the Mediterranean. In short, things are looking more than a little desperate. 
       
      However, all is not lost. Il Duce himself has stepped in and, with the assistance of the Germans, procured both some of their finest captured vehicles for use in the upcoming defense of the homeland. Since many of these vehicles have been... gently used, and the existing firms like Ansaldo are flooded with orders, your firm has been asked to work on them in order to bring them up to the standards demanded by modern warfare. 
       
      In addition to these vehicles, the Germans have also graciously agreed to sell weapons from their existing stock of captured equipment, as well as providing production licenses for some of their more modern equipment. You have also been given permission to work with local weapons manufacturers in order to modify existing artillery to suit your needs. Italian automotive and engine manufacturers are similarly available to help. Finally; your firm's experience in locomotives and tractors means that you can modify hulls and put together turrets and turret rings. You can also produce castings (although not very large ones) and weld armour plates.
       
      Your job, which you have no choice but to accept, is to choose a vehicle from among the captured stock being offered for sale, and propose a series of plausible fixes in order to give it a fighting chance against the American and British equipment currently in the field (specifically light tanks and light anti-tank weapons).
       
      It is not foreseen that any of these vehicles will be able to plausibly take on modern medium or heavy designs head-on. Instead, what is wanted are general, implementable improvements to the characteristics of the chosen vehicle. These improvements should be aimed at making these vehicles more useful in the initial battles which are foreseen taking place against airborne and landing forces, in general cooperation with infantry, and as scouts.
       
      The submission should include one or more drawings or blueprints (at least a side view of the vehicle, but preferably a 3-point view and isometric view), a description of the modified vehicle, a description of how the modifications would be accomplished and a description of how the modifications would improve the design overall. The text of the submission should short and descriptive rather than long and exhaustive, and should not exceed 1000 words in total. Images may be photoshopped using existing pictures.
       
      Judging will be done on the basis of plausibility and effectiveness, with innovative solutions being encouraged in order to get the most bang for buck out of the base vehicle. Beyond implementation, the fixes should prioritise combat effectiveness while also improving reliability, crew ergonomics, communication, mobility and protection as much as possible.
       
      The foreign vehicles available for modification are:
      Renault R35 (already in service) Hotchkiss H35/39 Somua S35 (already in use for training purposes) T-26 BT-5 T-28 (only available in very small numbers, so need to be extremely effective) Panzer II Ausf.C  
      The foreign weapons immediately available for purchase are:
      15mm ZB-60 25mm Puteaux and Hotchkiss 3.7cm KPÚV vz. 34/Pak 34 (t) 3.7cm ÚV vz. 38/KwK 38(t)
      3.7cm Pak 36 4.0 cm Pak 192 (e) 45mm M1937 (53-K) 4.7cm KPÚV vz. 38/Pak 38 (t) 47mm APX 7.5cm Pak 97/38 7.62 cm F.K.297(r) and  7.62 cm PaK 39(r) 8.8cm Raketenwerfer 43  
      Licenses are also available for the manufacture of foreign engines (Maybach HL62 TRM, Maybach HL120 TRM and Praga Typ TNHPS/II), periscopes, sights, radios, cupolas and automotive subassemblies. All foreign vehicle weapons, subassemblies and components are available for reverse engineering and manufacture.
       
      IMPORTANT NOTE: This competition hasn't been finalised, and is waiting on your input! Vote to participate by giving this topic a 'controversial' (grapefruit-induced tears being the only currency of value), and if we get enough participants we'll pull the trigger. Ask any questions you want below, and when/if the competition goes forwards I will make a new thread for entries.
       
      Edit: thanks to excellent feedback, the competition proposal has been somewhat edited. If you want an idea of what my mindset is here, read up on the battle of Gela (bearing in mind that the wikipedia entry is shite) and ask how much better the counter-attack could have gone if the Italian vehicles had been equipped with radios and had the ability to move faster than jogging speed.
       
      Edit 2: since I failed to mention this above - this is not a one-man, one-entry sort of competition (although I'm not keen on the ten-men, one entry approach either).
      If you have two good ideas then you can submit twice. The only rules are not to test my patience and to keep it within the bounds of good taste.
    • By Toxn
      This is the competition entry thread.
       
      Please submit your complete entries here (all entries will be judged complete when judging begins in the first week of November) and keep the other competition thread for discussion and chatter.
       
      Once judging is complete I will make a post here to discuss the entries and announce a winner.
       
      Best of luck!
    • By Toxn
      So I got a request recently from {NAME REDACTED} as to whether we have a how-to guide or something for competitions. After a few moments of bitter, bitter laughter at the decade-plus of my life that I've spent cobbling together things that can maybe, sort-of, squint-your-eyes produce a facsimile of a realistic vehicle, I thought I'd share my process:
       
       
      Note: I was half-right - we definitely have supplementary info for aspiring pretend tank designers pinned to this very board.
       
      Finally, I'm inviting our forum grognards and past winners to share their process for folk that haven't been here since before the last ice age, so that all can benefit.
    • By Sturgeon
      We're holding a smaller, lower-effort competition while things simmer down enough for me to reboot the Texas competition to allow more people to participate. Those of you that choose to participate, enjoy.

      This competition is intended to be a brief 1-2 week long effort which should require only a handful of man-hours to complete, depending on skill level. Unlike a proper competition, this has one person who's judge, jury, and executioner (me!), to allow the maximum number of competitors. Consider this a brief interlude before the reboot of the Texas competition (which is likely to pick up more or less where it left off). Accordingly, there will be relatively little fluff and editorializing. Contestants will be given a basic setting and a set of requirements with a description of the unique mission needing to be solved. Beyond that, contestants will be responsible for filling in the gaps on their own, to whatever degree they see fit.
       
      Programs required: Solid modeling software, ammunition load development software, ballistic calculator, performance estimators (provided)
       
      Expected man-hours: 5-10
       
      Deliverables required: Image of loaded cartridge and projectile, cutaway or exploded view of projectile or projectile + cartridge, cartridge data sheet, bill of materials (including all component masses and materials), ballistic charts (not required to be in graph form), completed performance estimate sheets, any supplementary materials the contestant chooses to provide.

      The competition will be largely conducted via the SH discord, if you're interested please PM me for a link if you don't already have one.

      BEGIN FLUFF

      After the War, the Great Plains became virtually cut off from the rest of the former United States. Governments fractured into small polities based around towns and cities, as local populations realized they no longer were enfranchised as part of a larger economy and logistical network. State governments began to be seen overwhelmingly as distant meddlers who offered nothing in return for their interference in local politics. The area around the Black Hills was no exception. The states of South Dakota and Wyoming disintegrated quickly once the Federal Government of the United States no longer took a direct role in state affairs. A loose government formed around Rapid City, supported by strong manufacturing jobs, traders, and a large ammunition plant that could support paramilitary operations ranging around the Black Hills region and securing the roads that remained passable. Due to this, their influence expanded well into Eastern Wyoming and north to Southeast Montana and North Dakota. The emerging Dakota Union became the primary, if thinly spread, force in the northern plains region. Their most famous agents would be the Sioux Scouts.



      Unlike most pre-war infantry forces, which operated as part of large combined arms units in a highly tiered structure, the Scouts are highly independent light infantry. Often, Sioux Scouts will travel hundreds of miles unsupported in units as small as pairs, or even the occasional single Scout. While on patrol, they are responsible for their own sustenance and upkeep, foraging for food and shooting with their rifles what they need to survive. For the moment, there are no other organized military forces in the region, and Scouts are tasked primarily with maintaining contact, trade, and awareness of the peoples living inside the Northern Great Plains, and the hills to the West. As part of their duties, they are sometimes called to settle disputes, mete out justice, or are even permanently stationed in affiliated regions to maintain law and order. In times of war, they function in larger units as an army to protect Black Hills from incursion, but this hasn't happened in many decades. There is no distinction between "officers" and "enlisted" in the Sioux Scouts, but there is a basic hierarchy, and Scout pairs will often have a subordinate and a superior. In times of greater trouble, Scouts are also expected to marshal and lead local forces in the local defense. Generally, Sioux Scouts travel on foot or on horseback. They are substantially made up of Indian peoples, although any residents of the Dakota Union may join the all-volunteer force.
       

       
      Currently, the Sioux Scouts are armed with a motley assortment of both manually-operated and semiautomatic rifles in various calibers. The Sioux Scouts have requested a new semiautomatic rifle to replace these, and it has been determined that they require a new caliber to go along with it, hopefully phasing out the assorted legacy calibers in the process. Thanks to the plant in Rapid City, this is a very feasible request for the Dakota Union (and helps sustain jobs in its largest city). You are an engineer at the Rapid City plant, tasked with creating a report on what the new caliber's characteristics should be. Resources, testing facilities, and reams of research are made available to you. The year is 2221. Get to work.

      END FLUFF
       
      The new round must:
      1. Produce no less than 700 ft-lbs at 600 yards.
      2. Penetrate twenty-four 1/2" pine boards at 600 yards (equivalent to a lethal penetrating shot on a quartered buffalo).
      3. Drop no more than 96 inches at 600 yards (2.6in sight height, 100yd zero, 59.0F temperature, 29.92in Hg pressure).
      4. Drift no more than 36 inches at 600 yards (2.6in sight height, 100yd zero, 59.0F temperature, 29.92in Hg pressure, 10mph 90 degree crosswind).
      5. All performance requirements must be met at 200 ft/s below the spec velocity, except the 600 yard energy requirement, which can be met at 500 yards at -200 ft/s, instead.
      6. Produce pressure no greater than 52,000 CUP (brass cased) or 50,000 CUP (steel cased).
      7. Use a projectile composed only of any combination of the following: Copper alloy, bronze alloy, lead alloy, iron alloy, steel alloy, tin alloy, nickel alloy, and/or zinc alloys. Titanium, tungsten, aluminum, magnesium, and other exotic metals are not allowed.
      8. Minimum magazine capacity must be 20, with a stack height no greater than 5 inches.
      9. Cartridge overall length may not exceed 2.8 inches.
      10. Cartridge recoil from a 10lb weapon may not exceed 12 ft-lbs.
      11. Cartridge must meet performance requirements from a 22" barreled weapon.
      12. Cartridge must cost as little as possible.

      You are provided with calculators to use to estimate these values for the competition. For trajectory, drift, and energy, you must use JBM Ballistics calculator here. Internal ballistics must be estimated via the Powley Computer (just check the pressure box and enter 52,000 CUP for brass or 50,000 CUP for steel). Also please see my guidelines for modeling steel cases here. The pine penetration value must be calculated with this spreadsheet, and the recoil energy with this spreadsheet. For the purposes of this competition, cost per round is determined solely by the materials used. Please reference the material cost sheet here. If you do not already have a solid modeling program, you can use Google SketchUp for free. @Toxn has a lot of experience with it, you might ask him.

×
×
  • Create New...