Sturgeon Posted September 4, 2016 Author Report Share Posted September 4, 2016 RusFed-themed two-man Minmus mission: I went a quasi-realistic direction with this save. The mod I am using is a combination of several things, but key is the altered set of KW Rocketry engines, which have been changed to resemble real-world engines. On this rocket, the first stage is a central tank with an RD-180 equivalent and four strap-on boosters with RD-191 equivalents. All of the launchers I am using in this mod are modular with standardized components. Core first stages can be either 1.25m diameter units like the boosters shown here, with RD-191s, or the 2.5m unit used for the core stage of this rocket, with the RD-180s. Various combinations of these allow me to achieve 200km LEO payloads of 6, 12, 25, 50, and 90 tonnes, or more, using only preconstructed boosters with two types of engines. Upper stages are also modular, with three basic types.The engines I have modded KW engines to represent are:RD-191RD-180 RD-170 RS-25/RD-0120 (in KSP terms these are identical) RD-120 RS-68 RL-10 (downrated, because the RL-10's Isp value is super OP in KSP) F-1 Currently, I am waiting for some of the Russian-themed parts packs to become compatible for 1.1.3. Not holding my breath, but I would love a few more capsules... Quote Link to comment Share on other sites More sharing options...
Toxn Posted September 4, 2016 Report Share Posted September 4, 2016 The level of overthinking going on in this thread makes me extremely happy. My take is that kerbals are simply the solution to the central problem of human spaceflight (ie: that human physiology makes us intrinsically unsuited for space travel). Kerbals are what a far future bioengineer would come up with if asked to design a species adapted for travelling the interstellar void. As such they exist almost as a critique of our failings, and a reminder that the stars might be gifted to our progeny but will never be ours to own. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted September 4, 2016 Author Report Share Posted September 4, 2016 The level of overthinking going on in this thread makes me extremely happy. My take is that kerbals are simply the solution to the central problem of human spaceflight (ie: that human physiology makes us intrinsically unsuited for space travel). Kerbals are what a far future bioengineer would come up with if asked to design a species adapted for travelling the interstellar void. As such they exist almost as a critique of our failings, and a reminder that the stars might be gifted to our progeny but will never be ours to own. That's a much less fun answer than the (most likely) correct one, which is that Kerbals are an entire species of exaggerated spaceflight history personality archetypes. They use nothing but hypergolics? That's a parody of how crazy the first guy who said "man, we should fill a thousand gallon tank full of hydrazine and ignite it using nitrogen tetrozide!" must have been. Kerbal's apparent conplete lack of safety protocols? A reflection of the sort of crazy assholes like Gagarin and Glenn who would strap right in to a little metal coffin at the top of a retrofitted ICBM to be shot into orbit. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted September 5, 2016 Author Report Share Posted September 5, 2016 Holy shit Tantares (non-US parts collection with shitloads of capsules and space station parts) just updated and works with my install. Quote Link to comment Share on other sites More sharing options...
Toxn Posted September 5, 2016 Report Share Posted September 5, 2016 That's a much less fun answer than the (most likely) correct one, which is that Kerbals are an entire species of exaggerated spaceflight history personality archetypes. They use nothing but hypergolics? That's a parody of how crazy the first guy who said "man, we should fill a thousand gallon tank full of hydrazine and ignite it using nitrogen tetrozide!" must have been. Kerbal's apparent conplete lack of safety protocols? A reflection of the sort of crazy assholes like Gagarin and Glenn who would strap right in to a little metal coffin at the top of a retrofitted ICBM to be shot into orbit. Or, you know, the designers were too lazy/canny to implement realistic life support, and made the kerbals the chipper little buggers we know and love to avoid rubbing the player's face in the horrors of space flight gone wrong. Quote Link to comment Share on other sites More sharing options...
Collimatrix Posted September 5, 2016 Report Share Posted September 5, 2016 There are a number of mods that do this. Near as I can tell, they basically raise the exponent of the mass of a craft as a function of distance. Orbital and sub-orbital stuff is barely affected, but going to other planets suddenly gets much, much heavier. Which is why God gave kerbals closed-cycle gas core nuclear thermal rockets. Interestingly, life support and food requirements drastically change the early game balance between Mun and Minmus. Supply requirements for Mun are pretty minimal, but reasonable orbital paths to Minmus take so much longer that suddenly all the weight savings from landing on a lower-gravity body start to evaporate when you have to pack on enough food and O2 to actually make it there and back. Quote Link to comment Share on other sites More sharing options...
Ulric Posted September 7, 2016 Report Share Posted September 7, 2016 Orbital testing of the carrier concept. Quote Link to comment Share on other sites More sharing options...
Ulric Posted September 9, 2016 Report Share Posted September 9, 2016 The power of having multiple research labs orbiting Minmus: 9000 science in roughly 220 days with only 4 active labs working on one full data load each. There is still plenty of science to pull off the surface, and a few untouched biomes. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted September 9, 2016 Author Report Share Posted September 9, 2016 How do you automate that? Quote Link to comment Share on other sites More sharing options...
Ulric Posted September 9, 2016 Report Share Posted September 9, 2016 There is no way to automate it, sadly. It doesn't take much effort, though. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted September 12, 2016 Author Report Share Posted September 12, 2016 KSP 1.2 Colli rejoice, they will be implementing a better fuel flow system. Quote Link to comment Share on other sites More sharing options...
xthetenth Posted September 21, 2016 Report Share Posted September 21, 2016 I maintain that Kerbals believe in Valhalla, and much like the police in Payday, hire from those with terminal diseases. Also I'm pretty sure they photosynthesize. Quote Link to comment Share on other sites More sharing options...
Ulric Posted September 30, 2016 Report Share Posted September 30, 2016 The first of the binary core interplanetary heavy transport ships, The Controller. I'm estimating that the total launch weight will be about 50,000 tons to get it into orbit. No final cost estimate yet. The propulsion system consists of 44 "Nuclear Lightbulb" closed cycle gas core NTRs for a total thrust of 19.8 MN, accelerating the 4156 ton vessel at 4.764 m/s^2. Total delta V is 13810m/s. LoooSeR 1 Quote Link to comment Share on other sites More sharing options...
Ulric Posted October 1, 2016 Report Share Posted October 1, 2016 I added eight of the previously shown SARCs to the multipurpose hangers on Controller. I attempted to do a ground test for screen shots, but the 1520 part count caused the game to crash..... Quote Link to comment Share on other sites More sharing options...
LostCosmonaut Posted October 14, 2016 Report Share Posted October 14, 2016 https://giant.gfycat.com/HarmoniousColossalHarrierhawk.mp4 won't embed for some reason Belesarius 1 Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted October 17, 2016 Author Report Share Posted October 17, 2016 Some sweet ETS re(?)constructions in KSP:http://forum.kerbalspaceprogram.com/index.php?/topic/143702-eyes-turned-skywards-an-alternate-alternate-history/ http://forum.kerbalspaceprogram.com/index.php?/topic/112576-eyes-turned-skyward/ http://imgur.com/a/NMuv9 Quote Link to comment Share on other sites More sharing options...
Toxn Posted October 17, 2016 Report Share Posted October 17, 2016 http://imgur.com/gallery/NaTnFcB Quote Link to comment Share on other sites More sharing options...
Belesarius Posted October 17, 2016 Report Share Posted October 17, 2016 http://imgur.com/gallery/NaTnFcB See two posts above yours. Quote Link to comment Share on other sites More sharing options...
Toxn Posted October 17, 2016 Report Share Posted October 17, 2016 See two posts above yours. "Won't embed" = "I didn't read" Quote Link to comment Share on other sites More sharing options...
Ulric Posted October 25, 2016 Report Share Posted October 25, 2016 Futzing around with VTOLS again. Quote Link to comment Share on other sites More sharing options...
Collimatrix Posted November 16, 2016 Report Share Posted November 16, 2016 LoooSeR 1 Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 17, 2016 Author Report Share Posted November 17, 2016 Quote Link to comment Share on other sites More sharing options...
Ulric Posted December 25, 2016 Report Share Posted December 25, 2016 Planetshine mod, as shown on the Trident while orbiting 120km above Kerbin. Quote Link to comment Share on other sites More sharing options...
Ulric Posted January 2, 2017 Report Share Posted January 2, 2017 Messing around with new cruiser architecture on a smaller scale, and another example of the Planetshine mod. Quote Link to comment Share on other sites More sharing options...
Ulric Posted January 3, 2017 Report Share Posted January 3, 2017 Messing around with acceleration in KSP. Naturally, this design session was an impromptu collaborative effort between Collimatrix and myself. The SRB space hexagon. Not very impressive accelerations, but cool. The Blue Dragon: an unspecified number of KS-25s attached in the "pine cone" configuration. And finally, the Seperatron Wing Collimatrix 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.