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SuperComrade

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Posts posted by SuperComrade

  1. 23 hours ago, Alzoc said:

    The problem with both choices is that while cohesive Ukrainian resistance will be mostly gone by then, they will have to deal guerilla warfare in any territory they occupy, especially if the western block keep sending ATGM, manpads and small arms into Ukrainian controlled territory (which could then be theoretically smuggled into Russian controlled area).

    Outside of Crimea and separatist regions, most Ukrainians have a strong sense of nationality and won't be too keen on being absorbed back into Russian sphere of influence.

    So the question is how some 300 000+ Russian soldier can control a territory that size populated by some 44 millions inhabitants (Puppet government or not) :/

     

    It all boils down on where Russia want to stop and how they will handle the territories they occupy.

    On top of that Russia basically validated all fears of eastern European country (invasion and absorption into USSR 2.0) and will push them even more toward NATO.

     

     

    ^ This is more or less correct. Also why this war and the aftermath is probably not going to be good long term politically and strategically for Russia.

  2. 1 hour ago, LoooSeR said:

       No, never tried that version of MoW 2. What's a difference from other versions?


    MoW II: Arena is more like an F2P version of MoW where you have a tech tree that you grind out, premium units, etc. to use in PvP and PvE battles. You use customizable regiments (three types, infantry, armour, artillery) that you can swap out for units that you unlock via the tech tree.

     

    Battle mechanics are similar to the original MoW (direct control mode, spawn points for reinforcements, etc). There is also a short Soviet campaign.

     

    Graphics are being overhauled from the original, and quite a few new units are included, like the T-35 heavy tank. Right now there are only Soviet and German tech trees, though the Americans are coming soonTM.

    va2JmkG.png

    It's billed as a true sequel to the original MoW (hence why it is called "Men of War II") and is developed by Best Way, the original developers of Men of War and Soldiers: Heroes of WW2 (Digitalmindsoft collaborated with them on MoW and developed Assault Squad by themselves).

  3. On 4/6/2021 at 2:03 PM, Atokara said:

    Idk about IJA, but the practice has become a lot more common with the JGSDF.

     

    TKG is the most common way to refer the main cannon of armored vehicles. Basically TanK Gun. Usually it's just the XXmmTKG, but I've also seen the Type 10 cannon called 10TKG to differentiate it from the 120mmTKG of the Type 90.

      Hide contents

    muckの模型製作工房:SSブログType 90 Kyu-Maru Main Battle Tank (1990)

     

    AFV's themselves on the otherhand really only receive this style of abbreviation from the Ministry of Defense rather than the JGSDF. ie: 90TK, 74TK, 89FV, 11CVR, 16MCV.

    https://www.mod.go.jp/gsdf/equipment/ve/index.html

     

    This nomenclature is frequently used by the ATLA as well with experimental vehicles such as the Type 90 project being named NTK and each individual prototypes for both the Type 90 and 10 being TK-X-0001, TK-X-0002, etc.

      Hide contents

    Image

     

    From what I've seen of IJA materials, they don't seem to use the roman lettering very often and stick to katakana to denote their vehicles as I have yet to find anything showing that roman lettering was used at all. If you were to find anything, my guess that it would on the bureaucratic side of things rather than military side of things as that is more in line with how it's used in the modern day.


    Somehow I did not get the alert that people responded to this thread, but thank you, that was most informative!

  4. I was recently looking at the Japanese wikipedia page for the Chi-Ha tank, and it had this section on the name of the tank:

     

    Quote

    " Chiha " is a code name (plan name / secret anonymous name) that indicates that it is the "third medium tank ( chi ) developed (a, ro, ha )" . This two-letter katakana nomenclature has been applied since the development of this vehicle, and has been named back to the Type 89 medium tank (A type "Chi", B type "Chiro" [ citation needed ]. ). Therefore , it was also written and called " Chi- Hasha".
     

    In addition, since the medium tank is " MTK " ( light tank "LTK", heavy tank "STK", etc.) in the army code of the Japanese Army, " 97MTK " and " 97 type MTK " are used in the primary materials such as documents inside the Army. The notation such as is also used.
     

    The name of the 47mm gun mounted type is not clear, and the main names are the " new turret " and " new turret Chiha " (i.e., Shin-Hoto Chi-Ha), which were given for convenience when handing over weapons to the Allied Forces after the end of the war , and the aircraft in the deployment unit. had been called by the instep soldiers " Chiha Kai ", " 97 Kai [12] " " forty-seven millimeter there are things like (forty Nanamiri)" [13] . In the primary materials inside the military, it was sometimes written as " 97MTK (47) ", " 97MTK / 47 ", etc.

     

    I have never heard of such nomenclature, and obviously I don't have access to such documents since I don't live in Japan. There is no reference for this part, so can anyone confirm that they actually did use "MTK" etc.?

  5. 2 hours ago, Ulric said:

     

     

    At least in the test drive all tanks have it. I tried it with a wide variety using the realistic battle settings, and even things like the T-35 have a range finding ability.


    Maybe I'm thinking of SB. There is a mode where tanks with no rangefinder don't get that ability.

  6. Quote

    So do some tanks have a rangefinder you active somehow? or does it just make you gun more accurate?



    It's not very useful in Arcade, it's more for Realistic Battles.

    You basically have to bind a button for it, but in RB, you press that button and a timer bar will appear. When the bar finishes, you will get a range reading on your target. How accurate and how long the rangefinding is depends on your gunner's rangefinding skill.

    Of course, not all tanks have this, only those with rangefinders, like the T-64A, M103, Conqueror, the M47/M48 Pattons, etc.

  7. 16 hours ago, Collimatrix said:

     The Soviets did try using diesel engines in bombers, but for a variety of reasons this didn't really work.  This may not have been a total loss; according to some sources the V-2 diesel in the... well, just about every Soviet medium and heavy tank was derived from a diesel intended for aircraft.  I've never seen the final word on whether that's true or not.  @EnsignExpendable, do you know?


    The V-2 is not derived from an aircraft diesel engine as far as I know. However, the 5TD family was designed by Aleksandr Charomskiy, and it is related to the Soviet Charomskiy M-30 and M-40 aircraft diesel engines. They were in turn inspired by the Junkers Jumo 205.

    The M-30/ACh-30 would eventually be made workable on the Yermolayev Yer-2 by the end of the war, but by that time jet engines and turboprops were coming into service and there was very little point in continuing to invest in diesel engines for aircraft.

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