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Sturgeon's House

Bronezhilet

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Everything posted by Bronezhilet

  1. @Ramlaen not exactly next to each other, but still:
  2. Ah yes, I am sure they would be very bothered to be paid by the Ministry of Health instead of the Ministry of Defence. Can you imagine their outrage!?
  3. No shit, because they're in a perpetual state of almost-at-war-with-Turkey.
  4. If you look at money actually spent at proper military stuff that graph becomes even worse, at least for the Netherlands. Stuff like retirements etc are also defence expenditures, but it's essentially wasted money. There's also other silly stuff like our MoD paying for the helicopter ambulance for a few of our islands.
  5. I found a photo with the M113 and Bradley being in the same photo, but not side by side. ...but it's on the website of our great great friend Mikey Sparks so I'm not going to link it here.
  6. Since no one got this (or even tried), I'll be blunt and post a new one:
  7. Waveshapers can't touch the liner, which this one does.
  8. Correct. Yeah the timing these charges have basically determines 'what it is'. But if your goal is to create one long jet, why not have a single low angle charge? They have more than enough length to do so. It doesn't impact the penetration depth by that much though.
  9. Ninja'd the answer. To the best of my knowledge there's no delay between the precursor and main charge. The space between the precursor and main charge should be enough to get the flyer plates out of the way.
  10. From what I've been told there is no delay between initiating the precursor and main charge.
  11. It's not better at poking a hole in solid steel, but it should be way better at poking a hole in a NERA package.
  12. My biggest point against it is: If you can initiate the ERA with the impact from the warhead, you can initiate the warhead with the same impact. And wouldn't that completely negate the whole system?
  13. I may or may not have had the same version of the game. And a friend may or may not have had the same version too. We may or may not have had a blast playing the co-op
  14. @LoooSeR have you done the co-op campaign in Conviction too?
  15. Couple of options here: It's a third charge for extra penetration It's a reactive liner charge It's something else 1. Third charge for extra penetration Could be simple an extra charge crammed in the shell go get a little bit of extra penetration of the whole package. All other Soviet/Russian HEAT shells have quite a bit of empty room behind the main charge, they could have just simply thrown in an extra charge. It's a low angle (or high, depending on how you look at it) shaped charge to fit through the hole the main charge made. Point against this option is that it has to penetrate (part of) the slug the main charge left behind, so the added penetration is anyone's guess. 2. Reactive liner charge It could also be a reactive liner shaped charge for extra after-armour effect (and a little bit of extra fuck you in case of an incomplete penetration). Main charge penetrates armour, reactive liner flies through, goes boom inside a vehicle. It's basically like a Bunkerfaust, but instead of a fragmentation warhead you have a reactive liner exploding inside whatever you shoot at. A fragmentation warhead doesn't work because the hole an anti-tank HEAT jet leaves isn't big enough for a proper warhead. But it is big enough for a HEAT yet. It's a low angle shaped charge so that the jet can fly through the hole the main jet made without having to penetrate anything so it'll end up behind the armour in time. 3. It's something else It's also possible that it acts as a super high velocity precursor designed to smash through all (N)ERA sandwiches before they can react properly. It's basically an un-interceptable due to its speed. But it still has to penetrate all the (N)ERA layers and I don't know how long the jet from this charge is. The reason it's behind the main charge is weight distribution. While shape stabilisation is quite nifty, you still have to pay attention to a whole bunch of things. Oh, and the main jet still has to actually form properly, which needs a certain amount of area (and doesn't need a charge in front of it fucking it up). Point for this setup is that it looks like the main fuse is behind the auxiliary charge, with a booster going to the main charge. Keywords here being "looks like". It's also a low angled charge so that the jet will pass through the hole in the main charge before the main jet forms. Huge point against this: ...they could just make the whole main charge at a lower angle. It's also interesting to note that the auxiliary charge has a constant explosive layer thickness. I don't have my papers handy so I can't check, but it should result in a more even jet velocity (Gurney equations and all that). More things to note about the shell in general: Russians still don't know how to shape stabilise It has a telescoping nose, probably so it fits in the autoloader. I wonder how/when they'll extend the nose Shorter fins More boattail-y than previous shells What's the bit in front of the main charge? What's in there? Looks like the precursor has 2 types of explosive. No idea why.
  16. I'll get back to this when I have access to my PC (and papers) again, so... poke me in 2 weeks time or so.
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