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Sturgeon's House

Lord_James

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  1. Funny
    Lord_James got a reaction from LoooSeR in The terrible movies and reviews thread   
    IMDb changes ratings after Little Mermaid backlash (msn.com) 
     
     
    How Orwellian, I'm sure we're going to be seeing more of this kind of crap in the future. 
  2. Tank You
    Lord_James reacted to SH_MM in Land 400 Phase 3: Australian IFV   
    The "denuclearisation" of electrical power didn't have an impact on prices for industrial application, but the reduction of gas imports from Russia. However "overseas production" isn't limiting Rheinmetall to Germany. They have a brand now plant in Zalaegerszeg, Hungary specifically made for producing Lynx IFVs. The lower cost of labor and the lack of follow-up contracts for that site certainly favors proposing a Hungary-based production.
     
    Rheinmetall already wanted to use this plant when bidding in the Slovak IFV program.
  3. Tank You
    Lord_James reacted to Cleb in Kimchi armoured vehicles: K1, K2, K21 and other AFVs from Worse Korea   
    One of the South Korean Tiran-6s taken from a page of the Korean Magazine "Military World" from 1992.
     

  4. Tank You
    Lord_James got a reaction from Jeeps_Guns_Tanks in What are we playing?   
    It's been a while since I've given an update on my fun in satisfactory. I've been working on it since I posted last, but life got in the way and I also decided to make some of my builds more complex for no good reason. 
     

     
    This huge build, which takes about 1.1 GW to run, is to make "heavy modular frames", and this is the first of 2 culprits that have slowed my progress, because I decided that using 6 different resources would be more fun that the normal 3 that are required. I also upgraded my first coal power plant to make sure I had enough juice just to run this supply chain before I got into oil tech. 
     
     
     

     
    After that project, I decided to work on quartz technology before I went on to oil; how very un-American of me . 
     
     
     

     
    The most recent factories I've set up all heavily rely on CRUDE OIL! However, Satisfactory does oil a little weird. I'm not going to get into it, but It's simpler than Factorio in the starter set ups (and the extreme oil set ups you can find on YouTube are absolutely self-inflicted convolution rather than necessary), but the unavoidable byproducts make it just as annoying to keep the production chain running. The wonky fluid physics in this game also make it kind of frustrating if you don't compensate for them. 
     
     
     

     
    With all that I've done, I could finally move on to producing a part I've never actually automated in this game: the Supercomputer. This is second culprit to why it took a while to post again, as I've been working on this production chain for over a month. It also consumes some 2.5+ GW of power, without accounting for the previous oil factories that feed into this. 
     
     
     

     
    I've also upgraded some of my equipment to better explore and exploit resources. This is the jet pack (you get a better one later) and consumes fuel canisters to fly. 
     
     
  5. Tank You
  6. Metal
    Lord_James reacted to mr.T in Jihad design bureau and their less mad opponents creations for killing each other.   
    Putin Akbar design bureau S60 on T54 chassis

     

  7. Tank You
    Lord_James reacted to SH_MM in Main Ground Combat System (MGCS) and Euro Main Battle Tank (EMBT)   
    KMW is getting more orders for Leopard 2 tanks (and negotiating with further potential customers) than before the Russian attempt to invade Ukraine. So it is quite the opposite.
  8. Tank You
    Lord_James reacted to LoooSeR in General artillery, SPGs, MLRS and long range ATGMs thread.   
    Serbian M18 Ogan' MRLS. 
    Armored cabin (up to 12.7), GPS sat nav integrated into FCS, new inertial nav system, system is memedular and can fire range of rockets and missiles.

     
     
    Containers with unguided rockets:
    • "Plamen" (A / D) caliber 128-mm, 2x16, range 8.5 / 12.7 km
    • M-18 caliber 128 mm, 2x16, range 20.6 km
    • M-19 caliber 128mm, 2x16 , range 40km
    • M-20K caliber 128 mm, 2x12, range 50 km
    • "Grad" caliber 122-mm, 2x12, range 20.4km
    • G-2000 caliber 122mm, 2x12, range 40km.
     
    Guided missiles:
    • "ALAS XX", up to 8 missiles, warhead 10kg, range up to 30km.
    • "Koshava 1", up to 4 missiles, warhead 100 kg, range 50 km
    • "Koshava 2", up to 2 missiles, with a warhead from FAB-250, range up to 50 km.
    • "RALAS", up to 8 missiles, range up to 9-10 km.

    Ralas and Alas are ATGMs/ guided multipurpose missiles.
    Koshavas are bombs that were converted into short range cruise missile
  9. Tank You
    Lord_James reacted to LoooSeR in The Soviet Tank Thread: Transversely Mounted 1000hp Engines   
    Its getting there, heh.
  10. Tank You
    Lord_James reacted to Wiedzmin in The Soviet Tank Thread: Transversely Mounted 1000hp Engines   
    T-90M with Arena-M
     
    https://fips.ru/registers-doc-view/fips_servlet?DB=RUDE&rn=1310&DocNumber=136227&QID=125F504C-11C1-4F06-BD1D-A6AA2AC498C8&TypeFile=html
     
    https://new.fips.ru/registers-doc-view/fips_servlet?DB=RUPAT&DocNumber=2794373&TypeFile=html
     
    aaand...hull ass ERA 

  11. Tank You
    Lord_James reacted to Renegade334 in United States Military Vehicle General: Guns, G*vins, and Gas Turbines   
    ^--- I gotta say, that's a nice-looking camouflage pattern and netting right there.
     
  12. Tank You
    Lord_James reacted to Renegade334 in Britons are in trouble   
    Follow-on to Challenger...with a T-72/90-style carousel and autoloader:
     
  13. Tank You
    Lord_James reacted to LoooSeR in What are we playing?   
    I hate when devs go for spider enemies. Not because i have some phobia, i just find those enemy types lazy.
     
    Oh god, one of those. Also hate with passion.
  14. Tank You
    Lord_James got a reaction from LoooSeR in What are we playing?   
    finally got to the point I could build my own vehicle and decided to go on an adventure. The lighting reverted to its original settings... despite no input from me, but I do prefer that I can see in shaded areas clearly, as I could in rea life. 
     

     
     
     

     
     
     

     
    idk why, but I always like desert environments, both irl and some games. Might be because it's slow and peaceful, or I'm just a lizard man. 
     
     
     

     
    2 areas got updated recently, but I'm travelled through 1 because it was a much shorter path. 
     
     
     

     
    Some of the locales they make are absolutely gorgeous, and I wonder if the scenery could be used for stuff like "sleeping in VR." There is a setting to turn all the creatures peaceful, and the environments are so far removed from earth it might help calm you down. 
     
     
  15. Tank You
    Lord_James reacted to LoooSeR in The Soviet Tank Thread: Transversely Mounted 1000hp Engines   
    Libyan-Chad war leftovers.

     
     
  16. Tank You
    Lord_James got a reaction from LoooSeR in What are we playing?   
    Some more stuff from Satisfactory. For some reason, the game decided to give me moodier lighting and shadows than last time despite none of my settings changing. It did that before I took a break a year ago and I still don't know why. 
     

     
    Actually picked my starting factory off the ground and put it on a foundation so it's nice and neat. Also, my space elevator is in the background. 
     
     
     

     
    Similar shot to one I took before, just with different lighting. 
     
     
  17. Tank You
    Lord_James reacted to LoooSeR in Non-exploding infantry hardware thread.   
    One of ways for snipers to hide from thermal imager.

     
     
  18. Tank You
    Lord_James got a reaction from LoooSeR in What are we playing?   
    recently got back into satisfactory this week, and my upgraded PC makes it look great. This is medium settings, cant go higher rn until i upgrade it again. 
     

     
  19. Tank You
    Lord_James reacted to SH_MM in The Leopard 2 Thread   
    The real price for the acquisition of the Leopard 2A7NO is not being disclosed, both sides agreed to keep it secret. The figures floating around on the internet are the maximum amount of approved budget for the program (so a potential ceiling of the costs), it doesn't mean that the Leopard 2 acquisition will utilize the whole budget.
  20. Tank You
    Lord_James reacted to Stimpy75 in Turkish touch   
    https://drive.google.com/file/d/14RUdY2Bpf885Q1WRSjugbW4ZNFtAyyyj/view?usp=sharing that's the brochure
    currently we are standing quite good at exporting, not only military related, although the weak Lira also does help here too...
    i will be at this years IDEF 2023, hope to see with my own eyes, what new toys we have
  21. Tank You
    Lord_James reacted to Stimpy75 in Turkish touch   
    One of the reasons they want to get rid of the Cockerill turret is that it is stupidly expensive and that Belgium has a secret embargoe going on for us , so we say F.U. than we will build our own....FNSS is also said to be working on a turret by themselves for their own vehicles, including for the wheeled vehicles 
  22. Metal
    Lord_James reacted to SH_MM in Explosive Reactive Armor   
    Turkish ERA
  23. Tank You
    Lord_James reacted to SH_MM in Active Protection System (APS) for tanks   
    Not a single hardkill APS tested by the German Army for the Leopard 2A7A1 (IIRC they also tested ADS/StrikeShield and Iron Fist) met all requirements. Trophy however was combat proven and thus the lowest risk option.
     
     
  24. Tank You
    Lord_James reacted to Stimpy75 in Turkish touch   
    M60 Upgrade from Roketsan

     
  25. Metal
    Lord_James reacted to Clan_Ghost_Bear in United States Military Vehicle General: Guns, G*vins, and Gas Turbines   
    A promotional model (by the Rauda company) of the Pacific Car & Foundry bid for the HSTV-L program.



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