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Showing results for tags '3d modeling'.
I've noticed a lot of ballistics FEA simulations popping up on Youtube lately. A result of the ever-dropping price of number-crunching power? Who knows. I cannot, of course, vouch for the accuracy of these simulations. They sure are pretty to look at though.
Not 100% sure where to put this, so this is going to the naval section for now. So, I’ve decided to challenge myself, give me something to do, and enhance my skills with Autodesk Inventor. As you can guess, I want to model a warship, perhaps a destroyer, or something of comparable size. Only problem is: the hull. How on earth would I model this? Would I make the general shape, then a butt load of fillets? Or maybe cut the hull into segments and loft each segment, then constrain them end to end? I think I will have a similar problem with the smoke stack, but the hull is larger and has more curves. Any suggestions or advice? Thank you in advance.