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This is general thread for all infantry-carried (or semi-infantry-carried) ATGMs. Here we will collect all the data on ATGMs and their combat use. Short information on ATGMs - ATGM (Anti-Tank Guided Missile) is a type of precision weapon that can be used by vehicles, helicopters and infantry. Main difference between them are type of guidance, warhead, range, weight (important for infantry). Konkurs-M ATGM and 9M113M missile for it. Vehicle-based Konkurs ATGM system. 2 type of warheads are most common among ATGMs - HEAT and thermobaric. HEAT is anti-tank/anti-vehicle warhead, while thermobaric is anti-infantry/soft targets warhead. There's 3 types of guidance systems that are used in ATGM systems in use by infantry - MCLOS, SACLOS and fire and forget. SACLOS is most common type of guidance, while fire and forget is most advanced that gained a lot in recent decade. MCLOS is almost non-existant today. Some systems like several models of Spike family use combined type of guidance (fire and forget or via operator using missile's warhead optics and controls on launching module to guide missile by himself). SACLOS and fire and forget are pretty accurate and reliable methods of missile control, which is a reason for popularity of them between different designs. I don't think there is a need to explain RPGs. Will begin combat use section with this - from Syrian, Lattakia province - close ATGM support (looks like Konkurs). TOW-2A vs T-90 (early model) Kurds with Javelin ("Fck you, Ukraine, no Javs for you!" lol)
Hello all. New here. I found this forum by reading through a lovely debate on suspension systems and a certain user's tromping; I thought I would stop on through and drop information occasionally as I find it, if anybody finds this stuff interesting. P.S. unfortunately the original link no longer exists (?) but it still has a presence on the Way Back Machine, which as far as I can tell, is still navigable for the most part. Its a pity its not working in its entirety like when I found it, though given the site is Belarusian, I can put two and two together on why its acting up. Enjoy? https://web.archive.org/web/20220214180137/https://letopis.belta.by/
Note: I decided I'll make a separate thread about Taiwan at a later date so it's less cluttered. So yeah, I made a vehicle and vehicle weapons thread, might aswell make a small arms thread dedicated to the PLA too, while the focus is on the newest and upcoming generation, I may add some older designs when I feel like it. 11/28/14 Made some slight updates after receiving new information. So, let's start off with the 5.8x42mm round, which as you probably know, is the latest round issued to front line troops and, while it's in essence a SCHV round, Olifant and I have decided is supposed to act like a GPC in the PLA's doctrine (why GPC advocates think a SCHV is completely incapable of being a GPC is a mystery.) How does it perform? Well, This 6mm projectile (Sorry Olifant, I had to do it!) has 2 main variants, the "Short" standard 72 grain round, the DBP-10, which replaced the older, lighter 64 grain DBP-97/95 rounds in service and will eventually replace the DBP-88. (see below) It features a "special hard" H90 double copper/brass layered steel cored gliding metal jacket, which is very hard by bullet jacket standards and allows it to stay together under high stress, a hard cast lead-antimony fused core and an improved sub caliber hardened tool steel penetrator superior to that from the 87 and 95, the core is approximately 4mm wide which combine to give this round excellent armor/material penetration (12+mm RHA at 300mm, compared to 10mm in the older series) and "barrier blind" characteristics. Because of several aerodynamic improvements over the older 87 and 95 series, This is also a quite accurate round with a flat trajectory and excellent energy retention over long distances. It's also worth noting that, because the pressure is significantly increased in the DBP-10 compared to the older rounds from 42,000 psi to 58,000-60,000 psi, it maintains It's rather impressive velocity of 3,000-3,050 feet per second from standard service rifles (18.5 inch barrel and 20.5 inch respectively) despite the heavier round. Giving it an overall muzzle energy of around 1,500 ft/lbs or just over 2,000 joules. for comparison, the 5.56x45mm M855A1 weighing 62 grains gets 2,970 feet per second from a 14.5 inch M4A1 barrel for 1215 ft/lbs or around 1650 joules (I Don't know how fast it travels from the M16 unfortunately), and the 5.45x39mm 7N22 from a 16.5 inch AK-74M barrel achieves 3,000 feet per second, for 1140 ft lbs or around 1550 joules (math is rounded mind you, I'm lazy), so while the 5.8x42mm does get slightly higher raw performance then It's 2 main counterparts as advertised, which is helped by the longer barrel lengths used by the PLA's service weapons, It's not a massive advantage really. And, while the DBP-10 does have alot going for it, it does also have it's flaws, the most prominent being that the design that gives it excellent material penetration and barrier blind ability means it doesn't tend to shatter like other high velocity rounds upon hitting softer flesh, usually ice picking right through a target leaving an exit hole only slightly larger then the entrance, the DBP-10 is noted to have slightly better terminal effectiveness then the 87 and 95 (partially due to the longer, more tail heavy bullet being more likely to yaw/causing a bigger wound channel when it does in soft flesh and when shattering bone), though this wasn't a massive priority in the design. And the "Long" Heavy round meant for MGs and Sniper/DM Rifles, the DBP-88. This 77 grain projectile can't be used in the standard QBZ-95 rifle, carbine, or the QBZ-03 rifle due to the fact it's about 6mm longer then the standard projectile on account of the extended tool steel penetrator that starts in the nose as opposed to the base like the DBP-87 and 95, however, this heavy, long bullet is perfect for sharpshooters and machine guns that can suppress from far away, as the bullet offers even better energy retention, flatter trajectory, very good accuracy, and retains it's penetration power quite well compared to the DBP-87 and 95, being able to still punch through 3-4mm of RHA at 1km (may not sound like much, but for a small round that's pretty good.) this particular version is set to be scrapped as the PLA wants ammo standardization between all weapons, However, There's some evidence that a dedicated "Match Grade" round will be made for 5.8mm DMRs and Sniper rifles, previously thought to be an Ap round but that's no longer believed to be the case. Updates: I've found some new documentation that surprisingly suggests the DBP-10 isn't just a compromise round between the DBP-95 and DBP-88, but actually outperforms it in basically every category, almost assuring the DBP-88 will infact be retired as planned/ First off, the main service rifle, the QBZ-95-1, aka the best Bullpup style AR.ever. QBZ-95-1 Rifle and QBZ-95G Carbine QBZ-97 Export model with a flat top kit. (note the STANAG mag well and how much deeper it runs.) Actual FTU kit installed on older QBZ-95. With various accessories. (a vertical and angled foregrip also exists but isn't shown here.) So yeah, bow down inferior bullpup rifles to your clear overlord, the QBZ-95-1 is, as you may have guessed from the name, an improvement from the older QBZ-95 first seen in 2010, mainly addressing feedback regarding ergonomic comfort and controls, aswell as some other improvements like a thicker barrel with an improved muzzle brake,this rifle will rule you, it has plenty of accessories for almost any mission yet keeps modularity to a reasonable level, is very reliable and quite durable, pretty accurate (not amazing, but for a service rifle its quite decent) while also featuring light recoil due to it's well made recoil buffering system, and is quite light and rather spacious, and somewhat simple, however easy to use iron sights. The Carbine variant is mostly the same, however it does fire notably faster under the same circumstances as the full size rifle, one oddity however is that the front handguard is so short on the carbine variant it actually has nowhere to mount the 35mm grenade launcher or bayonet the full sized rifle can. Specifications to sperg over Caliber - 5.8x42mm DBP-10 (5.56x45mm using STANAGs in the QBZ-97 export variants) Official rate of fire - 650-750 rpm for older variants, 700-750 for QBZ-95-1 on fully automatic. (800-900 rpm for QBZ-95G) Action - Gas operated, rotating bolt with short stroke piston. Fire modes - Semi automatic - 3 round burst (optional) - fully automatic. Magazine capacity - 30 round box magazine Barrel Length - 20.5" (14.5" for QBZ-95G) Overall length - 745mm (610mm for QBZ-95G) Weight - 3.00 kg (6.6 lbs) (2.7/6.0 lbs for QBZ-95G) Unchambered with an empty magazine inserted. Effective Range - 600m point targets (400m for QBZ-95G) Note to the above, I made a mistake on the weights and quoted the older versions which are heavier, it's been corrected. ------ I'll add content as I feel like doing so. Be sure to check my other topics covering other branches of the PLA http://sturgeonshouse.ipbhost.com/index.php?/topic/80-the-plan-present-and-future-or-the-rapid-modernization-of-the-chinese-navy-and-marines/- Regarding the Navy, Marines, and Weapons used by them and also land based anti ship defense systems. http://sturgeonshouse.ipbhost.com/index.php?/topic/10-vehicles-of-the-pla-or-glorious-fear-mongering-about-china-over-wars-that-will-probably-not-happen-now-with-content/- Regarding land based vehicles, armor, and weapon systems http://sturgeonshouse.ipbhost.com/index.php?/topic/87-the-plaaf-and-airborne-a-look-at-the-past-present-and-the-future/- Regarding the PLAAF Aircraft and weapon systems, helicopters, and the Airborne.
Do you like pontificating on the infantryman's load? Want to see how different gear choices affect said load? If so, check out this spreadsheet including an itemized list of "best of breed" (IMHO) gear! Download it and customize to suit your own preferred equipment. The "Configured Totals" section should auto-calculate weights and ammunition totals for your selected items, and you can copy and paste "Configured Totals" values into the light and heavy load sections for comparison. I've tried to provide a fairly comprehensive list of gear for the rifle squad and machine gun teams. A few items are notional, and those should be noted as such. I've also tried to balance both lightness and capability. I, however, mostly intend this spreadsheet to serve as an outline and handy way to calculate total values for any items you choose to add or change. While I'm sure there are a more than a few errors, this spreadsheet is merely intended as a starting point for your own explorations, and I am NOT likely to maintain this particular version. Enjoy! Infantry Packlist Spreadsheet