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  1. During the lockdown I found myself getting into space games for some reason, mainly Stellaris and Children of a Dead Earth/CoaDE/ChoaDE. These are both fairly... technically-focussed games, but ChoaDE takes it to the next level*. As such: here is a thread to talk about/post for discussion/brag about your designs for 100km/s railguns, 1GW reactors, 1MT pure fission bombs and the like. Fuck your framerate... *The rarified sperglord level where one of the common complaints is how the ballistics modelling package doesn't model barrel thicknesses properly rather than the fact that, you know, the game looks like something dug up from the early 2000s and yet eats system resources like it was sent from the future.
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