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Brick Fight

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Posts posted by Brick Fight

  1. If you want to do a retro build, you get to dive right in to Armaliteology. I'm still learning, but I'm probably ahead of where you are, so please feel free to ask me for advice.

    Yeah, whenever I say I'm going to read up, it usually means square one stuff. I was in a gun shop (note to readers: Don't go into any rural PA gun shops) looking at receivers to see what they had, and my counter time was interrupted by some guy scoffing at me for wanting to build an AR-15 because they're "too expensive to make, maintain, and shoot." The clerk helping me joined in and they both went on about the upcoming Civil War #2. So I think I'm gonna find some resources on building ARs, and any reputable stuff for a beginner you have would be nice.

     

    Going back on topic, I'm really looking forward to this video. I love that TFB TV has a nice mix of appreciation for old and new, so I know these guns are in good hands.

  2. The arms control people that I follow like the deal. The deal isn't a problem and would keep Iran away from the bomb if they follow it. If they cheat, then it isn't the deal's fault, but apparently the deal would have to make Iran get really creative with how to cheat with a program without getting caught. Iran will still support Shiite militias around the Mid East, but that isn't what the deal was about so that is rather irrelevant. 

     

    The Ayatollah refuses to recognize that Iran accepted the deal, that has to be a good sign. 

    I'm sensing a fair bit of scheming going on in Iran. There's some stuff happening, and I'm getting a few theories on what's happening. Possibly:

     

    1) The current president is trying to pull some power away from Iran's council. Thing is, with how much of a grip their military and intelligence agencies typically seem to have, this means that he has some power working beneath him or this would have been stopped a while ago.

     

    2) The "moderate" president Rouhani and his administration are kept on as tight of a leash as Ahmedenijad was, but they want to give the appearance of a new, moderate Iran after the Iranian protests a few years back. They're trying to throw a bone to the protestors while maintaining their traditional policies on the more substantial issues. 

     

    3) The ISIL crisis has them in much more of a tizzy than a lot of us realize, and there's some serious fractures created as the different arms of the government focus on different issues.

     

    Or that could all be 100% wrong (likely). I think, for better or worse, Iran is less worried about their empire-building and in more of a defensive crisis right now.

  3.     I think showing just one rifle going through such test will be enough. Let it be a small "brake for a giggle" for viewers, which will remind them about size and [un]practical side of those guns in general. 

        Or

        Combine quick close range shooting with car/jeep - fire from car at targets at different sides/angles of the car. 

    I like the first idea. It's more of a "give the viewer something to consider as they watch" sort of deal, and doesn't require as much of an investment in something that's only interesting to weenies like me.

  4. However realize that time constraints and audience retention are serious concerns, so something like filming a man walking with a gun for an extended period of time would not only be time consuming (we can only film about 7 hours per day) but people want to see shooting and action.

     

    I guess I'd like to hear about things relating to my suggestion, even if they're only lightly touched upon. Weight and physical dimensions would be a nice thing to factor into the typical online discussion like this where people mostly like to examine data pertaining to things like caliber, power, etc. One of the reasons why I liked your Conceal-Carry video was because you weren't jamming high-capacity dragon-killers in peoples' face, talking more about practicality for purpose than anything else. Joining a gun club recently, I've gotten to talk to some people who've given more interesting insight on guns like these for competitions, contests, or military service, and it's interesting when they talk about what they'd rather have when getting in and out of tight spaces or having to haul around for long periods of time in nasty conditions.

     

    I'm a boring nerd who hikes through the Appalachians with my ancient Savage .22, so it's something I'm interested in. I understand it doesn't make for interesting video content.

     

    Never got the chance to compliment your videos, though. You guys do a great job. I'm picky as hell and Forgotten Weapons is the only other Youtube gun video series I watch (not counting comedy stuff like Carnik). Keep it up.

  5. Metro's boobies make perfectly good sense and i have issue with them being there

    Its not to far fetched that the last remants of Humanity would select their best looking female's to dance with their hooters out, its human nature

     

    I dont get turned on by it, simply becuase boob pyshic's are more halirous than errotic at this point in history, but it can feasbly be there without it being shamless pandering

    I'm not a big fan of Yahtzee Croshaw these days, but he said it best when physical romance in games will almost always be universally terrible as you're always waiting for the inevitable wooden "clunk" noise of two characters' faces meeting for a kiss.

  6. i dont know why anyone cares about mgs its never been entertaining or good or even possible to take it seriously at all

     

    seriously why

     

    why does anyone care

    I used to think it was terrible (I played MGS 2 first, big mistake), then saw a particularly good LP of 3, and decided to give that a chance. It ended up being a fun spy thriller with endearing characters, and even when the writing was bad, it at least had charm and personality. It's mostly interesting in that it's an action game where you're given free reign on a somewhat-open map. You can break up the monotony by chatting up some characters, and try out different strategies with the myriad of gadgets they give you. Even when it's going full retard in the long cutscenes of 4, you can tell that someone loved what they made, and I can appreciate that. Phantom Pain seems like a step in the right direction because you'll actually be able to get to control how much of the game you play, and choose when the story progresses. It seems to be a nice step up from Peace Walker, a PSP title that had some of the best gameplay design in the entire series.

  7. yes, it breaks the silly imersion of that, i play MGS to do such things, if i wanted to see a good pair bounce around my face for 30 minutes i would go to a strip club

    It's almost a little insulting, that they think that I can't handle a woman dressed in something resembling combat gear. Whether anyone likes Payday 2 or not, I dig its two female characters because one is a conventionally good-looking Irish woman who wears a suit, and the other is a tough-looking Scottish chick who looks like she could whip someone's ass. Pubbies threw a fit when they saw them, but I genuinely appreciate that Overkill respects many of its players enough to deliver some well-designed female characters without thinking that I'm some terrible shit who needs constant j/o material.

     

    For as "ugh" as Eva's get-up in MGS3 was, you could at least make the case that it was reasonable in that she could move around in an un-zipped jumpsuit and quickly change into her Tatiana gear. Then there was Meryl in MGS4. While a Deagle pistolier isn't the most realistic thing, she wasn't gunning down Frogs in a bikini while her knockers jiggled. She looked like a special forces soldier. Imagine trying to work as a sniper in Afghanistan while wearing a bikini and tattered tights. Nothing about her design save for the gun makes her look like some outstanding sniper.

  8. as much as i like a good pair to ogle at, there is no fucking reason for anyone to be dressed that scantly in a dessert enviroment other than pure sex appeal, its not only pandering to fucking pubescent teenagers, but also breaks the imersion of the game in a huge way

    I have this chat constantly. I say it looks stupid, the person goes on about me being an SJW and males are all muscley and it's power fantasy. No, I'm just saying it looks fucking stupid.

  9. This is definitely the fault of modern academia. So much of the fucking crap we had to read in college was just a cacophonous mess of quotes and citations cut with the most tortured use of five dollar synonyms for basic words. We were always told in my Poli Sci/History classes not to put too much of ourselves out there, yet it was a common criticism that we weren't putting enough "original thought" into our papers because we didn't quote or cite enough authors or papers. It's why I'm not too bothered to finish out my degree, when it's easy enough to put myself into the meals I cook without being forced to pull out a thesaurus and quote and cite Rick Bayless every time I tell someone what a tamale is.

  10. I know this is a bit silly, but lets do a game.  Lets say you have to equip a WW2 era army.  What infantry weapons would you pick?  You are limited to weapons that actually saw production and combat use.  Do take into account factors such as cost and ease of production.  The only unrealistic rule I will set is that you don't have to worry about ammo commonality, since that would pretty much limit people to one countries weapons.  The categories are:

     

    Rifle

     

    Carbine

     

    Submachine gun

     

    Light Machine gun

     

    Heavy Machine gun

     

    Anti-tank weapon

     

    Pistol

     

    can opener

     

    M1

     

    M1

     

    M1

     

    M1(919)

     

    M2

     

    M1

     

    M(1911)

     

    M1 (bayonet)

     

    My serious answer isn't too different. I'd swap in the PTRD as anti-tank, and either the TT-33 or P-38 as a pistol, and the US P-38 as a can opener.

  11. To further elaborate, here is the first sentence from the article "Leveraging Sledgehammer Brigade to Build Enduring Partnerships."

     

    Seriously, what the fuck does that sentence mean?  It means nothing.  It's just random words and phrases strung together to sound impressive.  Bah, I hate this sort of shit.  On a certain level, it scares me too. The type of person that can come up with a sentence as terrible as the one above probably has zero ability to inspire or lead.  

    I had this out with a professor in college. He made us read his own written book as the only course material, and the whole godforsaken thing looked like that. And he'd regularly do the "Why does this class not understand the material?!" speeches. I started reading passages back at him to get him to understand it why it was so confusing (probably in a snotty young kid sort of way because I didn't know any better), because I don't think he'd actually tried to approach the book as anything but the writer.

  12. I guess if I had to play Devil's Advocate, looks of the rifle would factor in, too. AR-15s may be a controversy magnet. Something about their movie use, rails and/or a carrying handle seem to make shit real for a lot of people. Maybe something tasteful along the lines of a CETME or AR 18 in looks. No real definition, but still utilitarian enough. Unfortunately, you don't find stuff like that anymore.

     

    And even that's a weak argument and I'm kind of just bullshitting. We live in the days where everyone is wheeling out a new service rifle, most of which are based on the AR-15. If you can get an affordable, reliable, domestic carbine, then get one of those. Someone up there made a good point about handguns vs rifles, and if you need a rifle, you should have a rifle. Maybe you don't want a long-ass shotgun with lots of kick, and need something that will be easy to move around and carry when you need it.

     

    You do need to work the P.R., though. Buying up lots of Black Rifles will scare pretty much anyone for one reason or another, and being either all smuggo or detached from criticism won't help. Just go out and say "A policeman sometimes needs a weapon, and a pistol just won't do in certain situations. The AR-15 is light, reliable, accurate, easy to fire rifle that uses effective ammunition useful for the needs of domestic law enforcement. We specifically also require funds for parts, maintenance, training, etc., which factors into extra cost to properly utilize this tool for law enforcement."

  13. Tofu's alright. If it's fresh, it comes with a very strong bean flavor, and it sucks up a ton of flavor from whatever it touches without overpowering anything. I've had it pair very well with salty meats like pork belly. It's not that it was particularly hard to make, it was just time-consuming, and the farmer we buy corn from gave us a good deal on soy beans.

  14. This is the first E3 in a long time where I actually care about a lot of the announcements. It seems like the AAA industry is finally becoming a little more comfortable in experimenting with some ideas these days.

     

    Stuff I'm hyped on:

     

    Phantom Pain: It took me so ridiculously long to get into the MGS series, but I'm hooked as a trout by now. Once I learned to appreciate them, I've become a bit of a fanboy

     

    Fallout 4: I tentatively like what they're doing. Voiced protagonist can be good as long as they give a damn about voice acting. I especially like how they advertised about doing their crafting system. Trying not to set my hopes too high, though.

     

    Shenmue 3 and FF7 re-make: Nostalgia bomb. I'm cautiously optimistic as 1) Yu Suzuki may have had S3 designed for over a decade, which could be good and bad and 2) The Extended Universe of FF7 has really shit all over their characters (especially Cloud), so I'm worried about their character portrayals in this.

     

    Uncharted 4: This may be the catalyst in me getting a PS4. I know these games have their problems, but I have more memories of Uncharted 2 and 3 separately than a lot of other games I enjoy combined.

     

    Interested, but not hyped:

     

    Rainbow Six, The Divison, and Ghost Recon: I lumped them together because I play a lot of co-op with a dedicated group of friends (800 hours of Payday 2, and I still play it regularly with them), and if these can deliver on what they're advertising, it looks like they can be what I'm into. Ubi got enough of a genuine scare last year that I think they're worried about releasing anything genuinely bad. I'm mostly curious about how many of the original World in Conflict devs are still working on The Division. I'm also glad it looks like they're getting away from stupid cheaty Future Warrior crap with Ghost Recon, as well.

     

    Just Cause 3: Yeah, I loved 2, but I played it to death. If this is a good game, I'll probably buy it on sale as a fun sandbox time-killer. If it tries something genuinely  new and interesting compared to 2, I'll pick it up earlier.

     

    That cool-looking caveman dino hunter game: Looks neat, gonna keep my eye out.

     

    Last Guardian: Someone said a while back that if this had been released within a decent time frame of its announcement, it would have had a fantastic impact, and I sort of agree. Now that a lot of the mold has been broken, I'm wondering how much we'll care after other moody indie games at its lunch. That, and a lot of the dramatic moments look like they're only gonna come after a lot of trial-and-error deaths because you didn't know you were supposed to try an impossible jump towards Bird Dog. Still looks good, but not as hyped as I was years back.

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