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Sturgeon's House

N-L-M

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Posts posted by N-L-M

  1. 5 hours ago, Lord_James said:

    remade my upper right array, AGAIN, and re calculated both completed arrays: 

    Post or PM the new layout for checking please.

    I'll be running the numbers on the arrays you posted soon

     

    EDIT: ran the numbers, both arrays you posted in the last page are good for 500mm KE and BGM-1 at horizontal impact.

     

    Also, I would like to remind participants that armor and structure are typically 50-55% of the overall vehicle's weight, with 60% being a practical limit for working reliable vehicles.

    The remaining weight distribution is approximately as follows:
    15% suspension
    10% tracks
    10% drivetrain
    5% weaponry
    2% assorted systems
    1% crew
    1% ammo
    1% fuel
    Or so.

    There are minor variations possible, but kindly try and keep things reasonable.

    This of course means that for a 120 ton vehicle, at most only approximately 72 tons will be armor and structure (both turret and hull), keep that in mind while planning vehicle weights.

  2. I'll get to it mathing them out in a few hours.

    Note that the armor numbers are tuned for warheads below 200mm dia; for larger weapons the light armors would lose some of their dynamic effects (thicker more robust jets wouldnt be as affected by light flyer plates), and there ideally should also be a gradual loss of dynamic effects for successive layers (once a jet is destabilized, theres diminishing returns for destabilizing it further); these factors were however excluded for the sake of not overly complicating the equations, as the reference threats are all within reasonable limits.

     

    Also @Lord_Jamesthe air gap is multiplicative, so you need to take the exponent, ie for 13 cm the factor is 1.1^1.3=1.13.

  3. @Lord_James

    Alright people, it's time for M A T H. For convenience's sake, all the units in this post are going to be SI, MKS.

    Today's episode: external ballistics and differential equations!

    So, we know that the force of drag is roughly proportional to the velocity squared (not entirely true, but we'll get back to that later).

    Drag equations take the following form:

    XekUp4j.png

    Where Rho is the air density, a is the reference area of the projectile (for shells and rockets, the convention is that the reference area is the cross sectional area of the projo), and Cd is a dimensionless drag coefficient.

    Additionally, we know from Newton's second law that F=m*a, which can be rejiggered to a=F/m.

    And we know that acceleration is by definition the derivative of velocity by time.

    Combining the above, we get the following differential equation:

    5SCKLdr.png

    Where m is the projectile mass.

    Solving this diff eq, (and the one for velocity being the time-derivative of speed), we get:

    SFKPABC.png

    Where x0 and v0 are the initial position and velocity, and ln is the natural logarithm.

    We now have almost everything we need, but where are we going to get drag coefficients for 155mm shells at this time of day?

    Why, DTIC of course!

    DTIC has helpfully provided the complete measured drag curve for the shell,155mm, HE, M101 (The precursor to the M107, with different driving bands but otherwise identical): https://apps.dtic.mil/dtic/tr/fulltext/u2/209134.pdf

    Consulting the graph so helpfully provided, we note something odd about our previous assumption:

    4r0Xpkf.png

    The drag coefficient isn't a nice constant value, but instead varies with velocity! this is an outrage!

    Except it only varies fairly mildly, so we can assume it to be quasi-constant, and we don't have to solve the diff eq for a velocity-dependent Cd (or Kd in the DTIC paper).

    So assuming a M101 equivalent shell, launched at 800m/s, a Cd of 0.1 seems reasonable. Solving the above equations with the following constants:
    asguavQ.png

    I suggest shoving the above values and the equations found for velocity and range into Excel, and solving both by t, before observing the velocity as a function of range.

     

    We get that for a range of 3000m, we have a ToF of 3.86 sec, at the end of which we have a terminal velocity of 755 m/s - A fairly significant residual velocity, I think you'll agree.

    We then go on to note that throughout the flight, the velocity remains over Mach 2.5, and that therefore the choosing of 0.1 for Cd is reasonable, as at no point in the flight would it be any higher.

     

    For those planning shells other than 155mm, note that drag coefficients are constant for similar forms, regardless of scaling, but the reference area and mass scale with S^2 and S^3, respectively.

    For those considering the drag coefficient plots for more optimized projectile shapes, I suggest consulting @Sturgeon regarding drag coeffs.

  4. 6 hours ago, Toxn said:

    Edit 2: Okay, here it is

    Ei2oXjb.jpg

    That's going to need a significantly more massive body-rod interface to avoid having it leave the LR behind, which means more parasitic mass.

    Also, the body will require significantly thicker walls to survive the stresses of launch at the stated pressures, which again means more parasitic mass.

    Other than that, however, DPRC PAF-Ordnance approves, but would like to know what rocket fuel is intended to be used.

     

    On a brighter note, such a shell would have significant incendiary effects pre-burnout.

  5. 1 hour ago, Kal said:

    Texas

    The Lone Free State of Texas is not assessed as being a threat to the DPRC at the current time being a significant distance away, but your ambitions to conquer their industrial base are lauded.

     

    Magnesium alloys with similar mass efficiency to Aluminum are acceptable.

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