Sturgeon Posted October 29, 2014 Report Share Posted October 29, 2014 I will begin. Ever wonder what a Mercury-derived Lunar mission would look like? Something like this, maybe: Or maybe you've always been convinced that the US Air Force had a secret Gemini-derived Lunar program. Well, they didn't, but the Kerbal States Air Force did! The launch of the KSAF Air Force Orbital Surveyor: In orbit around the Mun after having released its unmanned lander:The launch of the Munar Occupied Laboratory:The Munar-Lander Big Gemini, a ten-man Gemini-derived Munar lander: The Munar Populator Mission launches its five Kerbals, each in separate B-58 Hustler-derived Landing Vehicles, on their journey to the Munar surface:Shhhh! It's the KSAF's sooper sekrit Munar base! Quote Link to comment Share on other sites More sharing options...
T___A Posted October 29, 2014 Report Share Posted October 29, 2014 I've been building a space station to practice orbital docking and construction, it's in the area of 30 tons. Quote Link to comment Share on other sites More sharing options...
xthetenth Posted November 13, 2014 Report Share Posted November 13, 2014 Or maybe you've always been convinced that the US Air Force had a secret Gemini-derived Lunar program. Well, they didn't, but the Kerbal States Air Force did! Play Buzz Aldrin's Race Into Space Space Program Manager instead, Gemini earth orbit rendezvous (if you're too much of a cheapskate to develop anything bigger than Gemini) and Gemini direct ascent (if you think docking is for men who are not proper men with rigid rockets) are options. It's also got glorious commie Dyna-Soar (pic not of game but related). Warning: game is very similar to a board game, just with a PC for bookkeeping. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 13, 2014 Author Report Share Posted November 13, 2014 There was a board game very much like that which I played as a kid. It was sort of like an awesome cross between Monopoly and Risk, and you assembled a rocket and went to the Moon with it. Quote Link to comment Share on other sites More sharing options...
LostCosmonaut Posted November 13, 2014 Report Share Posted November 13, 2014 Space Program Manager is good times. Still have yet to get the Soviets on the moon before 1970, though. Some KSP screenshots; Duna with Titan/Gemini hardware. A manned launcher N1 on PCP A more reasonable heavy lifter Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 13, 2014 Author Report Share Posted November 13, 2014 I'm currently working on making SLS-alikes. Quote Link to comment Share on other sites More sharing options...
xthetenth Posted November 14, 2014 Report Share Posted November 14, 2014 I'd love to see a Kerbal version of what the SLS might've looked like if the Air Force hadn't gotten their claws into it with their "interesting" performance requirements. Something that's pure space truck rather than a space truck that can also directly pop up into orbit, snag a Soviet satellite and come back down. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 14, 2014 Author Report Share Posted November 14, 2014 SLS, not STS, mate. Quote Link to comment Share on other sites More sharing options...
xthetenth Posted November 14, 2014 Report Share Posted November 14, 2014 I can read good and stuff. I'd still want to see what the STS could've been. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 14, 2014 Author Report Share Posted November 14, 2014 Is SLS not the answer you were looking for? Quote Link to comment Share on other sites More sharing options...
xthetenth Posted November 14, 2014 Report Share Posted November 14, 2014 Kind of, but more the original ideas for STS, with smaller wings and less added mass in other places to gain fruity spy sattelite handling capabilities and more utilitarian space-truckiness. SLS is pretty sweet though. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 14, 2014 Author Report Share Posted November 14, 2014 Ah, I see what you mean. So something like X-37C. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted November 15, 2014 Author Report Share Posted November 15, 2014 I think I may commit the ultimate heresy and uninstall or cannibalize NovaPunch. Probably cannibalize it, it still has some good stuff, I just found a replacement for the 2.5m NERVA. Quote Link to comment Share on other sites More sharing options...
Collimatrix Posted December 7, 2014 Report Share Posted December 7, 2014 The Apollo Moment: Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted December 8, 2014 Author Report Share Posted December 8, 2014 I have created my own mod pack by hacking up and stitching together other mods, Frankenstein-style. For the adventurous. A short overview of the modpack is probably in order. This is a parts pack made to suit my needs and desires in KSP. As such, it has very little extra for the spaceplane enthusiast, instead focusing on heavy lift, higher-fidelity engine characteristics, orbital construction, and space exploration. It takes components from a wide variety of other packs to create the most fun (for me) KSP parts library. It includes parts from the following packs:Aerojet KerbodyneAdjustable Landing Gear FASA Kerbal Attachment System KW Rocketry MechJeb Near Future Construction, Near Future Propulsion, Near Future Solar, Near Future Spacecraft NovaPunch Procedural Fairings Procedural Parts Taurus HCV RealChutes RLA Stockalike SDHI Service Module System And relevant plugins. Note that most of these packs have been culled so that the compilation's parts are not very redundant. There is still a little redundancy, but the library is relatively easy to navigate even without Parts Catalog. Parts Catalog is still useful, though, if you want to minimize spacecraft creation time.The advantages this pack has over NP or KW or FASA alone is that it gives great flexibility in how you create your spacecraft. The capsule library in particular greatly expands your options: The primary engines of this pack are from KW and FASA, though some "legacy" NP engines remain. "But KW engines suck!" you say. Yes, they do, which is why I modded them to represent real-life engines. The Isp of KW engines now correspond thusly to real-life engines (keep in mind that this means engines are typically either suited to atmospheric or vacuum operating, and absolutely suck at the other! Take care when designing your rockets):Maverick 1D: Unchanged Vesta VR-1: RL-10 Wildcat V: UnchangedGriffon G8D: RD-180 Hypergolic: Unchanged Maverick V: RS-25 Vesta VR-9D: 2x RL-10 Griffon XX: RD-170 Titan T1: RS-68 Wildcat XR: RL-60 Griffon Century: Unchanged Titan V: 5x RS-25 These, plus FASA engines, give you the ability to loft a lot of tonnage into space at once. In addition, you have a whole suite of monopropellant engines, which is really great for creating flexible-mission service modules that can alternately do a lot of maneuvering or delta-v expenditure.Your basic fuel tanks come from KW, but you also have procedural tanks, which are essential for creating the most efficient craft for a given mission. I do not know how I survived without Procedural Parts before.Almost all the RCS from the above mod packs are retained. Having the right RCS for the job is something I feel is very important, and this compilation gives you a lot of options, including flight packs and pre-built RCS-equipped service modules.This pack includes a lot of additional construction parts, including 2.5m trusses. At the same time, I have tried to reduce redundancy by removing fairings, fairing bases, etc, as all that is covered by Procedural Fairings.Aerodynamics gives you the basics: A few extra nosecaps, some fairings, and of course procedural fairings and bases.Utility has been greatly expanded, with procedural batteries, a huge suite of solar panels, KAS parts, and a whole new set of docking ports and parachutes. Not only will your rockets look cooler and less cluttered, they'll work a lot better and be more efficient, too. Quote Link to comment Share on other sites More sharing options...
T___A Posted December 13, 2014 Report Share Posted December 13, 2014 Good summary of the next update. Quote Link to comment Share on other sites More sharing options...
LostCosmonaut Posted December 29, 2014 Report Share Posted December 29, 2014 Shit like this makes me want to reinstall RSS; Sturgeon 1 Quote Link to comment Share on other sites More sharing options...
LostCosmonaut Posted December 31, 2014 Report Share Posted December 31, 2014 But wait, there's more! Quote Link to comment Share on other sites More sharing options...
Collimatrix Posted January 1, 2015 Report Share Posted January 1, 2015 FUCK REACTION DRIVES YO: Quote Link to comment Share on other sites More sharing options...
T___A Posted January 12, 2015 Report Share Posted January 12, 2015 Link for download. Sturgeon 1 Quote Link to comment Share on other sites More sharing options...
xthetenth Posted January 12, 2015 Report Share Posted January 12, 2015 Oh. Oh my. I've been lusting after that engine for a while now. Quote Link to comment Share on other sites More sharing options...
LostCosmonaut Posted January 17, 2015 Report Share Posted January 17, 2015 So, this exists; Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted January 18, 2015 Author Report Share Posted January 18, 2015 Not as good as the first. Quote Link to comment Share on other sites More sharing options...
T___A Posted January 29, 2015 Report Share Posted January 29, 2015 KSP summed up in one image. Quote Link to comment Share on other sites More sharing options...
Sturgeon Posted January 29, 2015 Author Report Share Posted January 29, 2015 Honestly I play somewhere in between.I don't get all mathy, I have a pretty good intuition for that sort of thing, instead. Quote Link to comment Share on other sites More sharing options...
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