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Sturgeon's House

Sturgeon

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Posts posted by Sturgeon

  1. Reposting this here for our contestants' reference
    Height: 80mm plates making up 78% of perimeter, glacis making up 6%, rear (thinnest) 6%
    Width: 25-37mm plates making up 81% of perimeter, glacis making up 19%
    Length: 80mm plates making up 34% of perimeter, 25mm plates making up 66%
    those are for Comanche's hull
    also, only length adds track run
    so if you need more volume, make your tank longer, and for the love of god do not make your tank hull taller
    also you'll notice that raised engine decks are awesome

  2. I am going to be introducing a new recommended weight accounting method to help standardize results between contestants, and to better prepare them for the judges' ire. This method is not mandatory, however it is strongly recommended, as it is expected to be the method by which the judges weigh (literally) each entrant against each other.

    First, we are requiring in addition to the standard elements included on the submission sheet, that you include the armor mass of your tank in your submission. The armor mass includes any armor elements of your tank, including in addition to armor arrays, also structural elements like a cast or welded hull body, skirts, armored engine decks, hatches, etc.

    Next, to calculate the combat weight of your tank (as outlined in the submission template), you take the armor mass of your tank, and multiply it by 0.45 to get the mass of suspension components for your tank (this includes tracks, roadwheels, sprockets, swing arms, idler tensioners, return rollers, etc). The reason for doing this is that as suspended mass increases, the mass of the suspension must increase also, meaning that in successful tank designs this ratio of about 0.45 stays remarkably constant (as detailed in Technology of Tanks). Then, add the armor mass and the suspension mass together with these figures:

    Gun weight: (variable)
    Ammunition weight: (variable)
    Ammunition racks weight: (variable, but in the absence of a modeled weight for them, 1,700 lbs is a fine figure)
    Gun stabilization system and gun electrics: 1,700 lbs for a ~4.7 inch gun (cubic scaling according to caliber, with minimum of 1,000 lbs)
    Engine weight: (variable)
    Transmission weight: (variable)
    Fuel weight: (variable, but if you haven't modeled it for your tank, then use the value required to meet the range requirement)
    Fuel system weight: 750 lbs
    Electrical and environmental systems (combined): 3,500 lbs
    Optics, sighting: 300-500 lbs (depending on complexity)
    Fitments, stowage, and installed equipment: 7,500 lbs
    Any other objects you've modeled, like cupolas etc: (variable)
    Crew: 265 lbs per crewman

     

    This means that if I have modeled a tank's armor, which weighs 18 tons for the hull and 12 tons for the turret (including arrays, engine deck, armored hatches, etc), my math will look like this:

    18 + 12 = 30 tons hull (incl. skirts) and turret
    30 x 0.45 = 13.5 tons suspension
    13.5 + 30 = 43.5 tons hull, turret, and suspension
    43.5 * 2,205 = 95917.5 lbs hull, turret, and suspension
    95917.5 +
    5300 lbs gun
    2,650 lbs ammunition
    1,700 lbs ammo racks
    2,000 lbs gun stabilization and electrics
    4,950 lbs engine
    5,400 lbs transmission and final drives
    3,660 lbs fuel
    750 lbs fuel system
    3,500 lbs electrical and environmental
    500 lbs optics
    7,500 lbs fitments, etc
    265 lbs * 4 crew

    =

    134887.5 lbs combat weight for the tank, or 61.2 metric tons.

     

  3. Copying this from discord because it's important:
     

    Quote

    OK I have satisfied myself when it comes to tank mass
    I used a dual approach, one in which I calculated the mass of the tank using Ogorkiewicz's simple ratio of armor, which gave me 65.55 m.t
    the other in which I took the armor mass, and assuming a ratio of 0.43 for the tracks to the armor mass (assuming tracks make up 22% of the final weight and armor 51%, the ratio there being ~0.43), and then I added up everything from the Challenger sheet that wasn't already included
    that method gave me 70.09 m.t
    that second figure is a good thing as far as I'm concerned as the error mode for Ogorkiewicz's armor ratio is that it scales in mass some minor things that do not scale in mass with the mass of the tank, especially armor. For example, your tank's optical system will not need to be heavier if you have addon armor packages, nor will most of your hatches.
    the fact that the second figure surpasses the ratio methodology suggests that, if the ratio gives you a high number, it's not so much higher that it will put you above, say, having shitty heavy bongistani fitments or something
    these figures by the way was for Comanche's "light" version. The "heavy" version with meme wedges on the turret is about a ton more
    so I wanted to post that to give the competitors a little more to go on when it comes to estimating weights. It seems that using Ogorkiewicz's method gives very fair numbers, overall
    this also, it strikes me, explains a lot about why tanks today are heavy
    if your ancillaries weigh that much, you actually don't have that much mass left over for armor. like it's the majority of the tank, but you need a lot of armor
    if you say "well I want a a 45t tank" great, but you end up with Leopard 1 that dies instantly to 3BM4
    there's nothing wrong with Leopard 1 of course, but if you would like to stop the rare and elusive T-62, then you need more armor
    yeah I figured you especially will need it
    what you will be absolutely required to do with your tank, Curly, is from the beginning dividing all your armor components by 0.51 and tracking your estimated final weight
    if a turret/hull armor array is throwing you above your weight goal, then you will HAVE to redesign it
    this is why that ratio is so useful, because it gives you a remarkably accurate picture of your final mass at a really early stage of design
    if you want to make sure you hit a specific weight, then use a lower ratio like 0.46
    for example the Chieftain sheet methodology gives me a ratio of 0.477
    so it's not a done thing that you'll be at 0.51 by any means
    one notes: this is absolutely brutal
    I mean I didn't think I was a tank prodigy or anything, I just figured yeah, you get 2020 hindsight and you can make some improvements here and there. Now that I fully understand this accounting, I am impressed at what designers did before they had tools like Solidworks


    Challenger sheet:

    j6PXFwN.jpg

  4. 22 minutes ago, Lord_James said:

    @Sturgeon @N-L-M @LoooSeR
     

    Big question: for the protection requirements, penetration is when a projectile (or fragments there of) reaches the crew compartment specifically? Or any space after the external* armor packages? 
     

    *external, insomuch as that internal armor relates to a bulkhead or firewall separating compartments like the engine and crew spaces. 

     

    "Protection" means that at least one atom of formerly-tank vapor must survive.

  5. 31 minutes ago, Lord_James said:

    I think this is the farthest I've managed to get in a competition (by how many necessary components I've completed). 

     

    wqLMaeh.png

     

    She's up to 44.8 tons, but I know I can get that down... each individual wheel is 540 lbs, which seems high... the tracks are also about 2.5 tons each (dont know how heavy they're suppose to be). 

     

     

     

    o9E5q5c.png

    I recommend the Diehls.

    My wheels are based on the US specification (used in more or less the same form from M48->M1), and they're 60kg per wheel. Two wheels per swing arm, eight roadwheels per side on your tank, that's about two tons.

    If you take your armor weight and divide it by 0.55 you should get a good minimum all up weight value. If you don't reach that weight, time to look for things that may be too fragile (like suspension).

  6. 18 minutes ago, A. T. Mahan said:

     

    In the immortal words of Dos Gringos, that's a huge bitch. Looks pretty, though, the turret is giving me M60 needlenose vibes.

     

    I'm working very hard to keep it under 100,000lb cause I want that sweet sweet PWR, and I've only got about 1175hp to play with. 

     

    In terms of the field here, my tank is middling weight.

     

    Starting engine is 1200hp bored out 1790 equivalent, with upgrade to a 1500hp MB 873 equivalent.

     

    What drove the mass largely was the highly festooned hull, which is a bit bigger than usual and as you can see well protected by eleven ton side skirts. Height is 2.8m so nothing exceptional.

  7. 38 minutes ago, Beer said:

     

    AFAIK the Soviets didn't make it cast-in because it's impossible (better to say you can do that with sand rods like in T-72A/M but not with NERA array). They simply cast an opened pocket, put the special armor array inside and welded a cover on top. There are plenty of reason why it is impossible. 

     

    - Temperature of the molten steel is around 1600°C. In such temperature your special armor array would partially melt (rubber for sure) and partially go through very extreme heat treatment which would definitely ruin its properties. 

    - Cast steel has high shrinkage ratio around 0,5% at these distances. Anything closed inside which is not extremely rigid would be simply deformed by the shrinking material and anything rigid enough (thick ceramic for example) would bring high internal stress in the steel (personal experience with overmoulding of different materials - in my case combination of steel and plastic - even overmoulding of steel by plastic is not that easy thing). 

     

    From other things I see other issues. Cast steel has low flowability (lower than cast iron). It requires relatively higher thickness/to length ratios and thicker sections need to be near the gate. If you make something like a rectangle of two thick walls connected with two thin walls you can not fill it without having two gates for exmaple. 

     

    Uneven thickness also inevitably causes uneven cooling which results in deformations of the walls. 

     

    Don't get me wrong but for me your design is not feasible for casting. 

     

    Nah, it's fine.

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