LoooSeR Posted May 2, 2016 Author Report Share Posted May 2, 2016 ~5 years difference between release dates. Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 2, 2016 Author Report Share Posted May 2, 2016 Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 2, 2016 Author Report Share Posted May 2, 2016 From his still ongoing previous XCOM campaign Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 2, 2016 Author Report Share Posted May 2, 2016 Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 2, 2016 Author Report Share Posted May 2, 2016 Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 3, 2016 Author Report Share Posted May 3, 2016 Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 3, 2016 Author Report Share Posted May 3, 2016 Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 3, 2016 Author Report Share Posted May 3, 2016 Quote Link to comment Share on other sites More sharing options...
CrashbotUS Posted May 3, 2016 Report Share Posted May 3, 2016 Scolopax and LoooSeR 2 Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 4, 2016 Author Report Share Posted May 4, 2016 CoD: Whatever Warfare is going into SPPPPAAAAAAAAAAAAAAAAACCCCCCCCCCEEEEEEEEEEEEEEEEE! Quote Link to comment Share on other sites More sharing options...
Khand-e Posted May 4, 2016 Report Share Posted May 4, 2016 The "Settlement Defense Front" sounds like some Space Bundy Militia camp or some shit. ??? Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 4, 2016 Author Report Share Posted May 4, 2016 The "Settlement Defense Front" sounds like some Space Bundy Militia camp or some shit. ??? Why you are paying any attention to the plot in modern CODs? Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 4, 2016 Author Report Share Posted May 4, 2016 Quote Link to comment Share on other sites More sharing options...
Brick Fight Posted May 4, 2016 Report Share Posted May 4, 2016 I hope Doom 4 ends up good. I just want a good single-player shooter, and from what I've seen I can get into the SP and snapmap. I'm wondering how Bethesda is responding to everyone basically saying the multiplayer is a huge pile. Quote Link to comment Share on other sites More sharing options...
xthetenth Posted May 4, 2016 Report Share Posted May 4, 2016 I hope the return of base building and special designated cover zones doesn't mean DoW 3 is going to be missing all of what was good about 2. Quote Link to comment Share on other sites More sharing options...
CrashbotUS Posted May 4, 2016 Report Share Posted May 4, 2016 I'm on the fence about Doom. I'm longing for the nostalgia of the first few of them but I'm not sure it's going to feel the same. As for DoW 3, I'm not particularly thrilled with the base building stuff but I guess I'll have to wait and see. Quote Link to comment Share on other sites More sharing options...
Brick Fight Posted May 4, 2016 Report Share Posted May 4, 2016 I hope the return of base building and special designated cover zones doesn't mean DoW 3 is going to be missing all of what was good about 2. True, though to be fair the best part about DoW 2 was that it was a complete departure from DoW 1. Quote Link to comment Share on other sites More sharing options...
Belesarius Posted May 5, 2016 Report Share Posted May 5, 2016 I played the hell out of DoW 1 and it's expansions and mods. Was a member of several mod teams back in the day. I liked the base building aspects. The lack of base building in DoW 2 was one of the big things I didn't like about it. I played through the singleplayer and never really got into the skirmish aspects of the game. Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 5, 2016 Author Report Share Posted May 5, 2016 DooM gameplay looks pretty solid - fast, brutal, skill-based shooter. I hope that it would not feel like a generic shooter game. It would have been better if number of monsters were higher. 30 monsters on screen max sounds like DooM 1 with it's 32 (IIRC) creatures on screen max engine limitation. Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 5, 2016 Author Report Share Posted May 5, 2016 Quote Link to comment Share on other sites More sharing options...
Vanagandr Posted May 5, 2016 Report Share Posted May 5, 2016 That guy keeps saying how modern games are worse than Thief much more than he explains how modern games are worse than Thief Ten minutes in and he's only talked about the minimap Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 5, 2016 Author Report Share Posted May 5, 2016 Well, i joined the dislike train. Quote Link to comment Share on other sites More sharing options...
LoooSeR Posted May 5, 2016 Author Report Share Posted May 5, 2016 Quote Link to comment Share on other sites More sharing options...
Belesarius Posted May 5, 2016 Report Share Posted May 5, 2016 That's not a glowing review... Quote Link to comment Share on other sites More sharing options...
Brick Fight Posted May 5, 2016 Report Share Posted May 5, 2016 DooM gameplay looks pretty solid - fast, brutal, skill-based shooter. I hope that it would not feel like a generic shooter game. It would have been better if number of monsters were higher. 30 monsters on screen max sounds like DooM 1 with it's 32 (IIRC) creatures on screen max engine limitation. I've done this bit a few times, but I would argue that Doom 3 is more like Doom 1 than any game out there. One thing people forget is that the original Doom game didn't have mouselook, and you could only use tank controls. We also didn't know where all of the secrets and health/ammo pickups were, so lots of people who actually remember their earliest playthroughs agree that it played more like a survival horror game, what with its aesthetic and resource management. While Ultra-Violence is considered the default difficulty these days, the game was damned near impossible above hurt me plenty for a lot of folks. Even on UV, the monster count was relatively low, and it wasn't until Doom 2 that they really started to push the games as "big open areas with shitloads of enemies." It just kind of bugs me that everyone forgets about that. I keep hearing people getting ultra-mad that the game isn't like real Doom in that it doesn't have assloads of monsters or rocket jumping (yes, I've heard this a lot). I've also heard developers saying stuff like "jumping, mobility, and high flying action are what Doom's all about!" so it's kinda weird. I played the hell out of DoW 1 and it's expansions and mods. Was a member of several mod teams back in the day. I liked the base building aspects. The lack of base building in DoW 2 was one of the big things I didn't like about it. I played through the singleplayer and never really got into the skirmish aspects of the game. That's fair. I'm not big on base-building strategy games and I played it after DoW 2, so it definitely wasn't my thing. LoooSeR 1 Quote Link to comment Share on other sites More sharing options...
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